Quote:
Originally Posted by renojedi
Thank you so much for doing this!
Quick question - does adding all these to the game slow down the simulation speed? It is up to 45K images so thought I'd ask.
If so, would it be possible to have these in folders by league or at least have the historical ones separated from the current day ones so we can use the ones that apply to the game we are running?
Thanks.*
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When a player image is viewed for the first time in your game, FHM creates
a player_pic record. That will either be a fictional image, or will use a facegen
if one exists.
So if you never view the teams/players in a particular league , the game will never
generate a player_pic for them.
The more players you view the more pics get created, so in theory it might
make the game slightly slower over time, but I've never noticed this. Also you
can just delete player_pic records from your games graphics/player_pics folder.
The game will then regenerate them next time you view the players record.