Quote:
Originally Posted by Brad K
So.... It creates the environment of the historical year but if the league talent doesn't match historical it doesn't hammer the players into historic norms. OOTP insisting on matching historical output even is talent differs is a big gripe of mine.
I have a suspicion that the test runs and adjustments are done because with all things historical the rating system can't produce historical output and has to be hammered into compliance. That would be quite sad.
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I'm curious how big the impact of the ratings revamp they've done will have in that department. I've never been much of a historical player, so have little to reference where the ratings-to-stats concerns are.
I have done a few fictionals over the years where I combined some vastly different pcm's and league totals for funsies, but typically start with some variation of a balanced modern day.
As for the recalc itself, I'll let it run at the start of the first few seasons to help account for the differences between initial creation players and the dev engine (I'm too lazy to sim out 25 years and delete history), but then I'll shut it off and let things buck for a decade or two.