Quote:
Originally Posted by bwburke94
This is a fundamental misunderstanding of what "highest rested" is.
It's not the rested SP listed highest in the rotation; it's the rested SP who has had the most rest in the last five days. (Except when it's not; that part is the bug.)
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What? No it's not this at all. It's guy in the rotation who:
a. is fully rested (that is, is at 100%), and
b. is the highest up in the rotation.
If you have your 1st, 2nd, or 3rd starters at 100%, the game will choose #1. If your 1st and 5th starters are 100%, whether your 5th guy is up next or not, it will always choose #1. If you have the latter and you go "strict order" the game will go with #5. If you have the middle setting it's... sometimes, I don't know if it's a random chance thing or if the game uses other factors to decide.
You may be confused by what happens when nobody is at 100% with the first two options. In that situation, regardless of what setting you've got, the game will push out the guy with the closest to 100% mark regardless of where he is in the rotation. If your #4 guy is at 95% and everyone else is below 80%, he's getting the nod. If you run a 4-man rotation in the modern era, whether you set that to "always start highest rested" or not, it will basically run out whoever is the most rested on any given day except in the very odd occasions that more than one player got full rest (due to injury or you moving the rotation around).
In that last scenario, where you have it set to "strict rotation", it will go from 1-4 or 1-5 in order regardless of who's the most rested. Again, this might be where you're getting confused. The workflow at the top is how "highest rested" works.