Quote:
Originally Posted by FlyTheW1104
Hope the title makes sense. Sometimes when I'm in game and say I have a batter at the bottom of the order up with a runner on first and he's up against a groundball pitcher I find myself wanting to lay down a bunt if he's behind 0-1 or sometimes, if he's an excellent bunter, even on an 0-2 count. I know, I know... bunting is bad.. I only desire to do it when I have a GB pitcher on the mound and I got some middle infielder who can barely hit at all. So this begs my question. Does OOTP recognize/ include the reality that batters don't hit as well on an 0-1 count vs a 2-0 count?
Maybe this is impossible to answer?
Thanks!
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If the game takes this into account I think it’s a very mild effect. You’ve been able to cheese the game by taking until you get 2 strikes for years, for example. Not only do other teams not pick up on it when you’re taking that much (they’d start throwing strikes down the heart of the plate until you took the take off), it really doesn’t look to me like the game has that massive malus that’s reflected from having 2 strikes on you that’s implied by the stats. Most people just say “yeah, so I just don’t take unless there’s a direct strategic reason”.
I do however, think that the game engine, which is essentially a single pitch engine that kind of manufactures the at-bat as a whole after it figures out the results, will push counts to certain places to make those numbers work out. Obviously guys who K a lot will get to more 0-2 counts than guys who don’t, but beyond that I’m pretty sure the league wide “by count” numbers wind up being close to what you see IRL and this would be because they correlate them but reverse the time order, if that makes sense.