View Single Post
Old 12-23-2022, 07:00 AM   #3
kq76
Global Moderator
 
kq76's Avatar
 
Join Date: Nov 2002
Location: Vancouver, Canada
Posts: 11,599
I'll preface my comments like kc did. The one thing I'm really impressed with OOTP23 are the 3D improvements. Close-ups (or somewhat close-ups) of close plays was one of the things I wanted to see while playing OOTP22, and 23 started to give us that. I wasn't expecting them, but I really dig them each and every time! Thanks, devs.

1) Baserunner Continuity - I totally agree and it's on my wishlist too. It just takes you out of the moment. IRL, you're never sure on close plays, but with OOTP if the player disappears you know they're out. It's not the worst thing in the world, but it'd just be better if there was a bit more suspense.

2) Better Situational Defensive Response - That sounds great. I'm never totally sure what is the right move myself as I never played organized baseball, but I will occasionally see something and think, really? What bothers me even more, however, are the times players don't move at all. Even I know to go back up behind a base if I'm somewhere on the field completely out of the play and yet sometimes players will stand around doing nothing. Or worse, they'll get to the ball, the runners are still running and the fielder just holds onto the ball. Yes, sometimes it makes sense as you can imagine the fielder is thinking they probably won't get the runner out anyway and maybe it will be an error instead, but too often the fielder gets to the ball really early and does nothing. I know, those are probably just timing issues, but I'd like to see them ironed out.

3) Other Visual Stuff - The visual that's bothering me the most recently are the foul poles in the default ballpark model. Too often you see what end up being home runs look like they actually went foul. And that wouldn't be so bad except for the fact the right field pole itself looks like it's well into fair territory. But when you see a camera angle from LF looking at RF it looks fine. I know, I know, I could use one of the many other stadiums, but I play fictional leagues and I don't want to look at a ballpark and think, oh, "that's actually Turner Field". You'd think that, if any, the default model would be perfect and it's just not. I also see other issues with it from time to time, like the outfielders seemingly grab a flyball while phasing through the outfield wall like Kitty Pryde, but the worst by far is that right foul pole.
Attached Images
Image 

Last edited by kq76; 12-23-2022 at 07:02 AM. Reason: showed the RF foul pole
kq76 is offline   Reply With Quote