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Old 09-17-2022, 02:57 PM   #11
LansdowneSt
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Join Date: Feb 2004
Location: From Duxbury, Mass residing Baltimore
Posts: 8,151
Quote:
Originally Posted by Nuggett View Post
Thanks again – all great answers and easy to do.

This is easy to do, but could be time consuming.

Is there a quick way to create the TXT file with a mass dump vs inputting players one-by-one (you probably implied this is your email). This would save a lot of time.
On the other thread ( https://forums.ootpdevelopments.com/...d.php?t=340820 ) I mentioned that the en mass dump is done via the txt file. So, you don't have to individually add each player via the import wizard. You can use the wizard once to create all the players listed in your txt file.... but you would have to populate the txt file.

How many teams in the fictional league? 25 or 26 per team? How deep did you want the minors - after all, everyone being imported is an MLB'er even if just for a cup of coffee?

If you are interested, I have an Excel sheet with all MLB players on it so you can check them off as you add them. Let me know if that would be helpful to you. The list doesn't have their import codes though. To get that, you'd need to crack the game open with Dr. Doom's tool and then cull all the data in there to get the player and their code - or like most of us, just use baseball reference to get each player's ID. I actually enjoy the selecting of the players, so while it takes some time, it isn't necessarily a chore to some (possibly just me)
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Last edited by LansdowneSt; 09-17-2022 at 03:25 PM.
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