Quote:
Originally Posted by ashantewarrier
Notice that the complaints are from those who’ve not been on the boards for that long. Interesting. [emoji848]
I suggest you folks with suggestions/complaints, post them to the bugs forum. Posting them here won’t help your cause and could be counterproductive.
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I think this stuff can be productive but I do agree with PSUColonel that coming in with “this is a problem and I am literally poking my eyeballs out of my face with a rusty fork because of it!!!!” is counterproductive. Specifically, if you want a fix, suggest a specific fix. “Git gud” is not a fix. And I realize that this can be hard because we don’t see what’s under the hood (which is part of why I’d love to see a way to put these calculations out in the open the way Paradox games do) but if you’re just listing issues without any kind of suggestion of how they could be done better, that’s just going to look like venting and nobody is going to take you seriously. Especially if you walk into a thread about trade logic and start moaning about… player personality ratings being immutable. Like, why are you trying to ruin this thread for everyone else?
Ideally too you need to find a way to quantify things. Again, not sure how you do that with trades but with a lot of the strategy related stuff, it’s about posting numbers vs what the numbers should be. That’s going to get dev’s attention and also give them something where they can create a story with use cases that can be fulfilled. There’s no way to write a story like “make the trade AI better”. How does a QA person look at that story, compare it to a feature someone’s just added, and say “yep, we’re done”? Nobody’s going to write an open ended story like that, especially if working on it might actually make the perceived issue worse. I’m not saying you always have to come with a complete thing but I do think you need to think just a little bit like a developer here.
I really don’t think we should stifle discussion. I think some of this stuff just reeks of… dumb and frankly makes it harder for the team to sort out the things that might be decent and actionable from the things that are just old man yells at sky.