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Old 05-17-2022, 02:15 PM   #39
ubernoob
Major Leagues
 
Join Date: Mar 2007
Posts: 300
Quote:
Originally Posted by Torgonius View Post
A randomized park would add a wrinkle of complexity, but the most ardent of players would just make pre-set rosters to load in depending on the park factors.

I'm assuming his point was that you couldn't see the park factors until the sim was running, thus being you couldn't build a specialized team for the factors.
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