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Old 05-04-2022, 03:01 PM   #52
Syd Thrift
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Join Date: May 2004
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Quote:
Originally Posted by fredbeene View Post
1b is absolutely slower fatigue and in real life.
Not as much diving or running into walls.

These are all easy to test and sim.
Set up your team or all teams with backs positions at Replace on Tired for R and L
You can get 156 out of 1b
C ~ 120

Not quite what IMPACT players ironman setting has.
I would hope setting to Ironman will play more, fatigue less.
Ironman / Normal / Fragile / etc. refer to injury rates, not fatigue rates. I think the primary issue with fatigue is that it makes you more prone to getting hurt, so in that case you can mess with that a bit - say, set your Ironman shortstop to only be removed at 50% fatigue instead of the standard 85% - but if you set guys to be rested when tired and use the defaults, the Ironman level will get fatigued at exactly the same rate as a Normal, I'm almost positive. You might see an Ironman actually play more games but that's going to be because he'll get pulled from the lineup due to injury (including day-to-day ones, which can have a massive effect on player performance) less often.
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