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Old 03-07-2022, 04:04 PM   #119
Syd Thrift
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Join Date: May 2004
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Quote:
Originally Posted by Rain King View Post
In fact, from what I understand, the extra cash from PT is what allowed them to specifically hire someone (outside of their core development team) to update all of the 3D stadiums last year.

I've played around with PT...but it's not really my thing. However, I have not seen any regressing from the core game since it has come into play.

That being said, OOTP has always improved in small increments (with 1 or 2 exceptions)...and we as humans are an impatient species. So, I understand some restlessness. But at the end of the day we get a well done baseball game that fits a bunch of different gaming genre's for an extremely reasonable price every year.
TBH I can remember two instances in which the game made pretty large changes:

1. That point in 2006-7 where Markus (and, I think for the time a brand new set of co-developers) reworked the entire game engine and UI from 6.5 to OOTP 2008(?). We missed a whole season, although there was 6.5 that had some bells and whistles added in, and then not everything that was in the final version of 6.5 made its way into the new game. People complained and especially during that time when there wasn't anything newer, I don't think morale on these boards was ever lower.

2. I think earlier on, maybe 5, Markus made 3TO a thing. People also hated, hated, hated that: even when you had reams of statistical analysis to show that the overwhelming majority of pitchers don't appear to have any ability to influence BABIP, people complained that Johnny Podres was broken now or whatever. IIRC there was even an argument that was made that just because, like, Mark Fidrych got hit-lucky in 1976, that was no reason for the game to not recreate that season as if he was a superstar. FIPS and all that is now pretty much a given part of the baseball lexicon so it seems like a kind of absurd argument to have but we had it.

I have to conclude here that, as much as people want "sweeping changes" to the base game... they kind of don't. Indeed, the changes I see being asked for are often rather small and often, frankly, very amorphous and hard to act on ("improve the trading AI" is a common one for example). I am not for a minute saying the base game is perfect or even that major changes are probably in order in the near to mid future (a move to a physics-based engine seems like an inevitability, either for OOTP itself or the game that eventually eclipses OOTP) (which, imagine the outcry when *that* happens, with players no longer being rated by "ability to get hits" but "launch angle" and "bat speed" and so on). I am saying that PT is not, I don't think, anything but a convenient scapegoat (ironically because it's new), and people don't want "big changes" so much as they want their smaller changes implemented.
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