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Old 08-05-2020, 11:33 AM   #13
Syd Thrift
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Join Date: May 2004
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Quote:
Originally Posted by joefromchicago View Post
I'm looking to do a little basic modding to even out some aberrant historical results. What I'd like to do is simply change some of the historical stats shown on the "League Totals and Modifiers" section of the Stats & AI page. The online game manual, however, says this:

Can someone explain this? As the manual notes, the game lists actual statistics from every season in the League Totals section. For instance, there are more home runs listed for 2019 than there are for 1919. There's no kind of inverse ratio there - those are the actual numbers. So if I imported the 1919 home-run numbers into a 2019 game, I should expect to get 1919 results, shouldn't I? In other words, if I reduced the home run total for my 2019 game from 6776 to 447, should I really expect a home-run explosion as a result?

I know I can change the modifier to achieve the result that I'm looking for, but, for a variety of reasons, I'd prefer to change the league totals. Surely this can't be as arcane and complicated as the manual suggests.
The quick answer as to why this is is, that's how it was originally implemented in the game and changing stuff now might cause issues with legacy mods, etc. Also, the other quick answer is: don't play with the league totals themselves, play with the rates on the right-hand side. If you want 10% more HRs in your league, just raise the rate by 10%, from, say, 1.000 to 1.100.
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