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Old 10-11-2019, 09:47 AM   #121
stl jason
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Join Date: Apr 2006
Posts: 10,112
Quote:
Originally Posted by HRBaker View Post
Although I, too, have been critical of certain features in this game, I have to defend the OOTP team in this case. I spent half of my career programming and one simply can't understand the frustration that occurs when you head down one road and find out that won't work unless you totally rewrite something you already spent a month on. Add to that ideas you get along the way and your team, over coffee, saying things like "what if..." and that 3 month project suddenly turns into 6 months.

To the Dev team, I'll say "most" of us are appreciative of your effort. Even when I disagree with design, I understand that "I'm" not the one showing up every morning living with all the frustrations. Good Luck.
Quote:
Originally Posted by neugey View Post
It's been hard to wait for the Tournaments, but I also have to step back and put things into perspective. The PT mode may still be young and has room to grow, but the sims happen every half-hour like clockwork, I don't think there has every been a significant outage of the PT server and I can't remember the last time my game crashed. Also, when Missions were added to the game it seems things went well and in fact I'm not aware of any real bug regarding the missions. If it takes longer to get the Tournament mode but we hit the same quality marks as we're used to, then really it was okay to wait.

agreed on both.... I just look at the delay of tourneys as an opportunity to train up more players for a more flexible squad.... and while I would have liked to have seen the mobile app ready and released by now, as I'll be travelling the next 2 weeks and would have liked the option to pop in and check on things; I'd still rather they get things right before it's pushed out... so if it means waiting longer than anticipated, so be it...

there's a reason some of us long-timers here have been around since version 1 or 2
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