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Purchasing player amount
In my current game, I have promotion/relegation between the two major leagues and Id like to add the option to purchase contracts in the lower league. This is to try and avoid the star players getting stuck in long contracts down in the second division. Is there a good way to judge what to set the amount to be. I dont want it to break things where its too easy to buy players but also dont want teams to ignore the option because the amount is too big. I imagine x% of a superstar contract or something like that might give me a decent amount.
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