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Old 01-01-2019, 01:14 PM   #903
stl jason
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Quote:
Originally Posted by <Pion> View Post
But how much is this really happening (losing 100 games each season)? With studying of players, a free team can compete, have a record over .500, and even win championships in the mid to high league levels. I would think if a team was losing 100 games yearly, the weaknesses could quickly be spotted and plugged without huge amounts of PP.
definitely agree here....

while my two F2P teams haven't won a championship yet (both won their bronze divisions but lost in the post season), neither one has lost 100 games in a season (one came close a couple years). Now that we're a handful of seasons in and the promotion/relegation has done it's job of sorting the team out a bit, there's definitely a better competitive balance in my current silver league.

my pack only/no AH team is still hovering around the .500 mark (starting pitching is their major weakness; and while it would be easy to snag improvements from the AH, I'm sticking with the no AH plan for them to see how long it'll take to build a solid team with just earned points and players from packs)

my preWW2 team has come together quite nicely (though earning enough points through play to be able to afford the top notch historical players is going to be slow going; which is why they are still in the silver leagues)... they have hovered around the 500 mark for all four seasons as the teams have slowly sorted out. This season in the silver league, they are the top team right now (it's early of course) at 22-10, so looking good so far.
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