Quote:
Originally Posted by NoOne
the best way to understand "work ethic" or any other personality trait... as well as coaching and morale... is to turn them off and play without them until you undestand a normal baseline without their effects. when you turn them back on many will see they don't do nearly as much as you might think. they can still be important to consider, but just with significantly less weight associated with them.
you'll essentially learn 100/200 work ethic (and others), based on how it describes turning them on and off in the manual.
so, all the things you see normally happening with it turned off will continue to happen when you turn it on, except it will now be influenced by the work ethic rating. it's not likely going to be a huge difference..
same with enabling morale or the full coaching system resulting effects... if you get worried when you get those emails.. try turning morale off and see how your results are any different... likely not noticeable with the human eye - that doesn't mean you should ignore it, but merely put it in proper perspective.
use a restored league you can throw away. learning how scouting inaccuracy works is a good idea too. you can learn this as you play, but it will take alot more time and you'll be fooled by other effects masking what you are trying to learn. in a controlled environment you can learn it in a season or two and limit what fools you while learning that one factor.
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I don't entirely disagree with this, Morale and Work Ethic are basically de/buffs to the underlying sim. You can turn Work Ethic off and the game runs just fine, but you can't turn off Contact and have a working game. Sure, you can
hide Contact, but it's still a part of every player.
As such, a de/buff isn't as integral to the sim experience, it should never be what you look at first, it's a secondary or tertiary concern when scouting players. What you're calling not a huge difference makes all the difference when playing in mp with other people who are utilizing all the different angles. Heck, even in sp when you're scouting draft picks later in the draft it's definitely best to get someone with a high Work Ethic since their skills are likely marginal already. This way they'll develop quicker, either into nada or into something, and you can move on to other players sooner.
So, yeah, Morale and Work Ethic aren't where you should start with players, but it's one of the many little things you can use to your advantage to have better teams. And you know damn well in a mp environment there are other humans using these systems to their advantage. You should too.