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Old 05-15-2013, 04:11 PM   #9
thehef
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Join Date: Jun 2006
Posts: 5,380
Quote:
Originally Posted by majesty95 View Post
Regardless of what I do, the game is going to overwrite it when that player is supposed to change teams.
This is absolutely true. And although I can somewhat understand the concerns of those who point out the downstream affects of making these type of changes to historical txns, it can mostly be a non-issue depending upon how significant the changes are and what your expectations are.

For example, I don't want Frank Robinson making a one-year cameo on the 1972 LA Dodgers, so I will either leave him on the O's for an additional year, or ship him to the Angels a year early. Either way, I'm pretty certain I won't be aghast at the results. After all, users play with historical txns off and all sorts of rookie drafts & random debuts. What's wrong with a little variation to a historical transaction sim, in what is - after all - YOUR game?

Quote:
Originally Posted by Questdog View Post
Not that I am aware of......only option is to undo them.....
Quote:
Originally Posted by majesty95 View Post
Bummer
Yes, a bummer. It would be really cool if the historical transaction file were a csv-editable, for this very reason.
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