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Old 12-21-2012, 02:52 AM   #9
JeffR
FHM Producer
 
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Join Date: Apr 2002
Location: Kelowna, BC
Posts: 17,433
Quote:
Originally Posted by Perfecto View Post
Jeff - surely like OOTP talent changes are in there even in a historical mode, and could therefore make a guy who was drafted late in the draft into a better player than his initial draft position implies?
Well, if you set up the game at the start to use the same development model as the non-historical game (as opposed to recalculating the ratings year-by-year), yeah, there's going to be the possibility of a player getting better or worse than he was historically.

But that's going to be a fairly rare event. Even on the most liberal settings, the vast majority of the time players will turn out similarly to real life. So that's going to make the drafts in the historical game a lot more optimized than they were in real life, unless the AI drafting is completely stupid.

That said, I can think of a way to get the drafts to run in a more 'historical' way if there's really a demand for it. But it's not going to be possible to do in this version as it would mean a bunch of additional data entry for me and I've got more than enough of that to deal with already.

Quote:
... and don't hate on Craig Coxe!
I had to watch Bill Laforge try to replace Tiger Williams with him, I'll hate all I want.
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