Thread: Event Generator
View Single Post
Old 06-04-2003, 03:25 PM   #40
PLG
All Star Reserve
 
Join Date: Dec 2001
Location: Montréal, Canada
Posts: 640
Re: Re: Re: Event Generator

Quote:
Originally posted by scuffleball
Thanks for the answers, PLG. I certainly appreciate it

I do have a couple further questions for clarification:


Where do we find that injury number? Is it simply by counting down the injuries starting at the top (1,2,3,4,5, etc?). I'm a little confused on that.
Not sure myself.
Can someone else help us ?

Quote:

So if we want a guy to perform at 40% capacity, we set the %Injured number to 60. Right?
Yes

Quote:

What if we create an event (like an arrest, etc) where they are not injured? What would you suggest we put in the field?
I know that Willy did a injury editor that you can get it and be able
to add an injury in the injury.txt called arrest
Than you add it in the event generator with the appropriate number (witch I dont know exaclty how it work)
and I would put the number of days min 7 and max 14 or another
interval you want, the %injured at 100% (he cannot play for sure)
and the rest like you want.

Hope this help.
Thanks.
__________________
Pierre
If it's tourist season, why can't we shoot them?
PLG is offline