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Old 03-15-2011, 11:58 AM   #33
kultrva
Minors (Rookie Ball)
 
Join Date: Jan 2011
Posts: 48
I don't like the idea of an undo button for 2 reasons.

1) The difficulty of coding it. I'm not a very experienced programmer (though I do have some experience), but I can say that it would be a big headache for Markus. Not saying he couldn't do it, but he has more important things to focus on at this point.

2) The ability to call back entire plays via an undo button leads to the potential for abuse. It doesn't really matter in a single-player game, but IMO it kind of takes away from the atmosphere of the game, knowing in the back of your mind that you could just try that at-bat again if it doesn't go well.

That said, an optional confirmation button is a much better solution. That way, if you do make a mistake or click incorrectly, you can fix your error without compromising the integrity of the game.
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