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The seemingly obvious answer to me is to just have less great players make the majors.
Just comparing a recent league I joined to leagues I'm normally used to, this new league has an unreal amount of talent. The average major league offensive rating seems to be a 7 whereas I'm usually used to it being 6, but more importantly it seems like almost every team has almost a full roster of stars. If these managers who are seeing these numerous injuries to all-stars are in leagues like this one then I'm not surprised that they're seeing this. As TribeFan pointed out above, talent should be close to zero sum so if you have a lot of great players coming up then a lot of established greats are going to have to take a hit too. Regardless, maybe Markus could do something more along these lines, but shouldn't the dev and aging speed modifiers do something for this as well?
Personally, I'm content with how things are in both my solo and regular online leagues so I'm just thinking there's probably something particular about some leagues that is causing this to be a bigger problem than what we might otherwise see from test leagues.
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