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Old 04-06-2010, 06:04 PM   #31
Syd Thrift
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Join Date: May 2004
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I *do* wish the game would skew injuries away from position players and towards pitchers. I put together data on that a year and a half ago and got nothin'. I also saw that while certain positions (2nd, catcher) IRL get hurt more, this doesn't happen in the game so much. Injuries were closer in least year's version but not exact; I still ended up using the default injury file instead of making my own (IIRC, I eliminated long-term baserunning injuries altogether, which isn't realistic on a game to game basis but forced the engine to disregard a lot of the injuries that happened when I ramped things up to High; since pitchers rarely get involved in baserunning plays, they continued to get hurt as often as they would otherwise... this sort of worked).

What I'd really like to see is some control over how often injuries are allotted through that injury.txt file. Pretty much the only way you can turn off CEIs, for example, is by turning *all* of them off for a given injury type. If you have even a single boolean set to allow CEIs for (for example) baserunning, the game will generate exactly as many as before but they will all be of that particular injury.
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