Quote:
Originally Posted by Mike Lowe
For solo play,
I'm not sure if Cubby has already set things in the game setup options to what will/should work best with this file...but if not what are you guys using for:
Player options (aging/dev speeds, talent change randomness)
AI Player evaluation options
Trading options
# of draft rounds
Traditional and/or sabermetrics creation modifiers
League total modifiers
I'm curious to here what is working/not working for you. I'm about to start a solo league but want to ensure I have things set up the best way. Thanks!
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I think I have the next to last set. It was missing Damion Easley from the Mets, for sure. He was on the bereavement list so I think that's why he was overlooked. I imported him from Lahman and tweaked him a bit. The file had two levels of Japanese ball. When I get home, I can edit this post to state which version I have if it's important.
Anyways, I left everything as is with the set except for:
input correct park factors
adjust AI evaluation to place slightly more emphasis on statistics rather than ratings (if you want the settings I can provide them, nothing earth shattering though).
I set cash max to 15M (was 5M) and edited each team up to 15M cash
I turned waivers off
The big thing I adjusted though is the actual ratings of a lot of lower level MiLB players. I love Cubby's work and have enjoyed his sets over the last few years but the big issue has always been the too-rapid development of young players. What I did was go through each team and reduce the actual ratings of the guys that were supposed to be in the lower levels while leaving their POT ratings alone. It wasn't terribly scientific though. For instance if some guy was on the real Tigers short season team but appeared in the game on the Tigers AA team with ACT rating in the 30s, I knocked all his ACT ratings down to levels more appropriate for the level he was supposed to be in. It took me about 3-4 hours to do this and the only difficult part was doing the hitters. There are two components to the CON number: BABIP and a contact factor. Oftentimes the BABIP was super high, say around 200, while the contact or strikeout factor was as low as 1. Again, I didn't use any kind of prospect guide to drive these guys down, I just reduced there ACT ratings to what I felt were appropriate levels.
Right now, I'm 135 games into the 2007 season, I don't have any huge statistical oddities occurring and the league has not been flooded with young players, forcing older players out. However, I don't know how the 2008 season and beyond will shake out as far as development goes. I play each game out and weekly reviews of my farm system have shown that the advancement rates of players in my MiLB system seem reasonable.