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OOTP 25 - General Discussions Everything about the brand new 25th Anniversary Edition of Out of the Park Baseball - officially licensed by MLB, the MLBPA, KBO and the Baseball Hall of Fame. |
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#241 | |
Major Leagues
Join Date: Apr 2021
Location: Caracas
Posts: 312
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In my simulations I like to have this type of cases, personally I find it boring that a player has a linear upward or downward trajectory. With a TCR of 100 (default) you can have these types of cases, but by raising the TCR to 150, for example, you will see it more and they will be more noticeable. |
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#242 | ||
Hall Of Famer
Join Date: May 2004
Posts: 10,609
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Sometimes stuff is just kind of random or at least unpredictable and uncontrollable, in life and especially in baseball. If you want to make up a reason why your guy had a bad season and then a good one, make one up. It won't hurt anybody.
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#243 |
Minors (Double A)
Join Date: Mar 2011
Posts: 192
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If OOTP weren't that way, I'd argue it wouldn't be enjoyable. Though I know there are people very concerned with somewhat more predictive historical replays. And it's true, 98% of the comments about something being broken is based on way way too small a statistical sampling. Until most the board identifies something over a period of time it likely doesn't exist.
But again, I don't think whether or not prospects bust is much at question. Does anyone observe baseball and not know that? It'll be partly why it will be fun to see which godly rated new players in 2024 come back to earth after more mortal rookie seasons. And some other diamonds will be identified (real MLB here). What seems to be broken is progression at certain stages in a young career, not whether or not you thought a star would be a star. Those seem to still align, good or bad. |
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#244 | |
All Star Reserve
Join Date: Oct 2015
Posts: 585
Infractions: 0/1 (1)
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#245 |
Hall Of Famer
Join Date: Apr 2012
Posts: 2,718
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Remember that even with tweaks by the devs, the default setting will never be 1:1 with modern-day MLB. Default settings are meant to be neutral. If you want the best results that mirror today, mess around with dev/aging targets and dev/aging speed
I am currently messing around with... .800 1.200 .800 1.200 Younger Older |
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#246 | |
Minors (Double A)
Join Date: Mar 2011
Posts: 192
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"Remember that even with tweaks by the devs, the default setting will never be 1:1 with modern-day MLB. Default settings are meant to be neutral. If you want the best results that mirror today, mess around with dev/aging targets and dev/aging speed" This does nothing to solve the 'prospect cooking' issue. Not this year, I think the problem is unrelated. I changed it up freakishly high for many of my sims. Didn't check age/retirement related issues though, I do believe both worked in 24. They did a lot of serious rebuilding with attributes and development (that are likely positives for the engine long-term), probably something I couldn't begin to guess as a non-coder. |
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#247 | |
Hall Of Famer
Join Date: Apr 2012
Posts: 2,718
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Easing development alone doesn’t fix the problem you are experiencing. Last edited by SirMichaelJordan; 04-13-2024 at 09:51 AM. |
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#248 |
Hall Of Famer
Join Date: Mar 2021
Location: Wilmington, Delaware
Posts: 2,909
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I second the notion of adjusting the development and aging speed numbers. (I still don't fully understand the target age numbers, in terms of what effect increasing/decreasing might have, so I stay away from them.) However, if I understand your numbers, I am moving in the opposite direction, faster development (1.15) and faster aging (also 1.15) for both pitchers and position players. This seems to yield young guys who mature a bit faster, and old guys who leave the scene more quickly (I hire them as coaches). Works for me because I play out seasons game by game (though not pitch-by-pitch), and the talent changes happen a bit faster, so I can see them within a year.
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#249 | |
Hall Of Famer
Join Date: May 2004
Posts: 10,609
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I bumped up development to around 1.2, dipped aging to around 0.75, and (maybe most of all) bumped TCR to 150. With that I still 100% need to have age limits in the lower minors because the AI will gladly sign 35 year olds to play over prospects if it can (this isn't such a big deal for AAA IMO; minor league catchers in particular can play well into their 30s in real life). The biggest downside of this for me is... the draft is now too predictable. 1st round picks do seem to make it much more often than they do IRL. For some that might be a feature as opposed to a bug.
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#250 | |
Hall Of Famer
Join Date: Apr 2012
Posts: 2,718
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I'm at 200 for TCR. Success as a first-round pick is probably more successful than in real life, but it's not as off as I originally thought from looking at the past draft history in the game and using filters. There were a lot of busts and a lot of good-to-great players from the later rounds. This guy was a 11th rounder |
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#251 | |
Hall Of Famer
Join Date: Apr 2010
Location: In A Van Down By The River
Posts: 2,690
Infractions: 0/1 (1)
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#252 | |
All Star Reserve
Join Date: Oct 2015
Posts: 585
Infractions: 0/1 (1)
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#253 | |
Hall Of Famer
Join Date: May 2004
Posts: 10,609
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It’s not. Accelerated development and first rounder success are positively correlated.
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#254 |
All Star Reserve
Join Date: Oct 2015
Posts: 585
Infractions: 0/1 (1)
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But wouldn’t higher TCR work in the other direction, making developing players more volatile and thus increasing the odds that a player near the top of the draft class at the time of the draft would fail to develop into one of the top players in that class. For comparison, at minimum TCR I would expect that (presuming at least some correlation between scouted and actual talent) the first rounders would be generally expected to maintain their talent advantage throughout development.
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#255 | |
All Star Starter
Join Date: Jan 2013
Posts: 1,339
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The way to perfect this would be to let us change the talent curve in drafts and generated IAFAs so we can keep development speed at a realistic rate, keep TCR high to produce the realistic unpredictability you see from prospects, AND have some players that are obviously at a much higher level and be the Acuna, Soto, Jacksons types that are almost immediately ready.
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#256 | |
Bat Boy
Join Date: Apr 2024
Posts: 2
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Wyatt won the MVP in his age 24 season for me with 64 2B and 49 HR. Still 80/80 entering 2029
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#257 |
Minors (Double A)
Join Date: Jan 2006
Posts: 141
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Any of you soldiers testing with the new patch?
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#258 | |
All Star Reserve
Join Date: Oct 2015
Posts: 585
Infractions: 0/1 (1)
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