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| Perfect Team Discover the new amazing online league competition & card collecting mode of OOTP! |
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#1 |
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All Star Starter
Join Date: Nov 2018
Posts: 1,335
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Question about SB/CS
How exactly does one set strategy so that SB/CS ratios are somewhat realistic? I've thought that the regular game is quite lacking in this regard also since I've never been able to figure out how to not get caught stealing at an absurd unrealistic pace.
Ichiro had 509 SB and 117 CS in his career and this was a 2004 card, not a 2018 card. If I set the SB rate lower, he won't steal nearly as much as he did IRL. If I set it higher, he'll be caught even more. I get that it's possible that in PT the overall catcher quality may be better than a regular season, but I doubt that's the case in the entry league to the point where he should have a 56.8% success rate. In today's game, they have finally figured out that it's not worth stealing unless you have about an 85% success rate. But I'd like to see any high basestealing player have anywhere close to that in OOTP or OOTP PT. I'd say it's impossible. What is the deal here? edit - to clarify, I haven't changed the stealing bases setting since the beginning of the season. Last edited by zrog2000; 11-30-2018 at 06:46 PM. |
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#2 |
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All Star Starter
Join Date: Apr 2015
Location: Deep in the Heart of Texas
Posts: 1,810
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With your steal bumped up and that hit and run strategy he is moving often. The catchers are laying in wait
Pitch outs and strike em out, throw em out are probably happening to you.
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#3 | |
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All Star Starter
Join Date: Nov 2018
Posts: 1,335
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Quote:
The catchers are more likely to throw out more base runners if you have a lot of good base stealers? |
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#4 |
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All Star Reserve
Join Date: Mar 2016
Posts: 590
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yah I thot hit and run was for the batter
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#5 | |
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All Star Reserve
Join Date: Apr 2008
Posts: 538
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Quote:
I think it's partly the AI. I get the sense that the AI adjusts defensively when playing a running team, but it does not adjust offensively and tone down the stealing a bit when playing against a team with a rifle-armed catcher. Human players seem to place a premium on defense. So Ichiro is probably facing much better catchers in PT than he did IRL. As an aside, hit and run does only apply to the batter. This wouldn't affect Ichiro's stealing rate at all. |
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#6 |
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Minors (Double A)
Join Date: Nov 2018
Location: Indiana
Posts: 109
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I still haven't found a good way to improve stolen base percentages.
Travis Jankowski is 88/84/88 and he has 5 stolen bases and 14 caught stealing for me this year. That's not even with him set to 'aggressive' |
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#7 |
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Hall Of Famer
Join Date: Jun 2006
Posts: 2,944
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Yeah, I haven’t been able to figure that out either.
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#8 |
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OOTP Developer
Join Date: Jun 2009
Location: Here and there
Posts: 15,843
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My Ichiro is 24-11 in stealing, with his stealing set to the max (team strategy set to moderate sabr I think). I've also got Eddie Collins at 30-11, Cain at 13-3, and Milan at 11-3. So that seems to be working well enough for me, although no clue if it's luck or something else to do with my lineup or other strategies at play.
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#9 |
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All Star Reserve
Join Date: Nov 2008
Posts: 553
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I have Billy Hamilton 30 steals from 31 attempts. BUt in saying that yes I have seen guys supposed great stealers end up with too many caught stealing.
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#10 |
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All Star Starter
Join Date: Apr 2015
Location: Deep in the Heart of Texas
Posts: 1,810
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Hit and run should check the batter's contact and the runner's speed when executing just like in real baseball.If your team strategy is turned up on hit and run I am thinking the hit and run is on when he is on base sometimes to move him first to third. If the batter has a low contact you have a better chance of a swing and miss when the AI uses this strategy with a low contact guy. Hence i said he maybe is getting thrown out some of the time on strike them out , throw them out plays contributing to his CS. In baseball the runner is charged caught stealing in this scenario. There is no stat for, well the batter missed the pitch on a hit and run. I may be wrong but I just mention that with your hit and run turned way up then you introduce a percentage of more caught stealing for your base runners.
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#11 | |
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Minors (Single A)
Join Date: Apr 2016
Posts: 61
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Quote:
If it was 85% I don't think anyone would ever steal...you'd have to be near perfect. |
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#12 |
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All Star Starter
Join Date: Apr 2015
Location: Deep in the Heart of Texas
Posts: 1,810
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To add to what I have said earlier. My team is not trying to lead the league in stolen bases. Currently I am 51 SB - 20 CS for a 0.718 success ratio. Chuck Knoblauch is my leadoff hitter and he is 25 SB - 8 CS for a 0.757 success rate. I have my stealing set at the balanced mark and Knoblauch as well individually at balanced. His steal rating is 89.. The catchers and AI are not laying for him.
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