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Old 07-31-2018, 04:38 PM   #1
BaseballGoodToMe
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Injured/recently drafted, what are the real world rules and what do you use?

Just curious who can and can't be traded IRL and what you use and why.

Last edited by BaseballGoodToMe; 07-31-2018 at 05:07 PM.
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Old 07-31-2018, 07:11 PM   #2
koohead
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Believe the drafted player rule was changed a couple years ago so that recently drafted players could be traded following the World Series.
And yes injured players are technically allowed to be traded IRL.
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Old 07-31-2018, 07:14 PM   #3
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Quote:
Originally Posted by koohead View Post
Believe the drafted player rule was changed a couple years ago so that recently drafted players could be traded following the World Series.
And yes injured players are technically allowed to be traded IRL.
Injured players can be traded in OOTP. I don't think it is a technicality IRL. Teams are expected to do due diligence.
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Old 07-31-2018, 08:49 PM   #4
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Yeah MLB changed the Pete Incaviglia Rule in 2015 to allow drafted players to be traded 1 day after the world series. Previously they had to wait a full year. Started in 86 I think after Pete Incaviglia was traded after the 85 draft a couple months later.

Yeah I make sure to turn on injury trades as it happens IRL
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Old 07-31-2018, 11:07 PM   #5
buckeye22
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I always turn on the ability to trade injured players. There's no reason not to. Even if real life, I'm pretty sure there's nothing keeping those guys from being traded....as long as the side taking him on is fully aware of the injury. It can be exploited as anything in the game. I once was able to trade a pitcher injured for the entire year for better, but more expensive healthy one. I guess they figured cheap and giving no value was better than expensive and able to help. Seems ridiculous to me, especially seeing as the injured guy was a free agent the next season. But really, if you're saying I CAN'T trade for Mike Trout at the deadline simply because he's out for 10 days with a minor injury, you're crazy. If I can swing that deal I'm doing it.


Drafted players, doesn't really matter to me. I leave the option off, but all in all meh. Just gets old hitting the "make trade work" button and seeing recently drafted players show up...and then when you select them you're apparently ALLOWED to trade them. That seems like a bug, but it's never been fixed. Either it's allowed, or it's not. I can't add those players to the trade the normal way, but suddenly because the other team asks I can?
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Old 08-01-2018, 01:10 AM   #6
itsmb8
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Injuries should definitely affect trade value (idk if it does or not already), but a player with a long injury duration should have virtually zero value, a guy with a really minor injury should have zero loss in value, and fill in the space between the two extremes.
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Old 08-01-2018, 10:36 AM   #7
BIG17EASY
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Originally Posted by RchW View Post
Injured players can be traded in OOTP. I don't think it is a technicality IRL. Teams are expected to do due diligence.
Yes, it's all up to the acquiring team in real life. The famous Wilmer Flores crying incident a few years ago is remembered for just that. Most people forget that Zack Wheeler was part of that trade and he was out for the year with Tommy John surgery at the time. The Brewers were willing to take him, but the Mets backed out when they got a look at Carlos Gomez's medical report even though Gomez was playing every day at the time.
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Old 08-01-2018, 12:21 PM   #8
BBGiovanni
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The game trails reality here, because usually when you hear "player to be named later" in a trade it's one of these guys, or a choice among several to be made at the end of the season. Since it's probably difficult or impossible to program, you might just turn that one off too.

I allow trading injured players too because (unless this has been fixed lately) someone day-to-day with a cold was untradeable.
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Old 08-01-2018, 12:55 PM   #9
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I don't play with the game allowing injured players to be traded unless the other humans each agree to the trade. That's essentially real life, because the commissioner has to approve those types of trades. The AI imo isn't capable of knowing the effect of an injury, but it's common, I've found, to see a player lose most of his value from one injury, but only after he's completed the injury.
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