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OOTP 18 - General Discussions Everything about the 2017 version of Out of the Park Baseball - officially licensed by MLB.com and the MLBPA.

View Poll Results: What would you do?
Keep him active - to hell with the knee 4 15.38%
Put him on the DL for 10 days 1 3.85%
Put him on the DL for 60 days 16 61.54%
Pizza 5 19.23%
Voters: 26. You may not vote on this poll

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Old 04-13-2017, 07:40 AM   #1
DFyvie
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WWYD Day to Day injury

So I've got a question with respect to the new injury system.

My Ace pitcher (Noah Syndergaard) suffered an injury while pitching in the frist inning against the Diamondbacks. The injury is listed as Torn Meniscus (knee) and it is Day to Day for 4 months. Yes, 4 months.

Now I know the injury is pretty serious and only impacts a minimal influence on his pitching, but still.. should I put him on the DL (and if so should it be the 10 day or the 60 day) and if I put him on the DL will that improve his chances of getting over it faster? It's May.. and he may be done for the year if I put him on the DL.
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Old 04-13-2017, 09:41 AM   #2
Bluenoser
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I wouldn't play him. I have a hard time grasping the concept that a "Torn Meniscus" is day to day.
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Old 04-13-2017, 09:50 AM   #3
Orcin
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I had the same injury to a star pitcher in a historical sim. I put him on the 60-day DL. I won't take a chance with a property that valuable.
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Old 04-13-2017, 10:01 AM   #4
DFyvie
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Quote:
Originally Posted by Bluenoser View Post
I wouldn't play him. I have a hard time grasping the concept that a "Torn Meniscus" is day to day.
Yeah, irl there is no way that is Day to Day.
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Old 04-13-2017, 10:10 AM   #5
Warhawk
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IIRC, and someone can correct me if I'm wrong, you can still activate him after his DL time is up even if he still has a DTD injury.

Assuming that's true, I'd throw him on the 60 day DL, and if you find yourself in a bind down the stretch, maybe you can activate him and play him some then.

I'd rather risk losing him for the season when trying to make a late playoff push than risk losing him for the season in May and then find out later you could have gotten to the playoffs anyway and don't have him for October.
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Old 04-13-2017, 11:22 AM   #6
Rain King
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I'm curious what the AI tends to do in these situations.
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Old 04-13-2017, 04:35 PM   #7
JaBurns
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To the 60 day DL for you, don't want to sacrifice the future for a risky present.
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Old 04-13-2017, 05:09 PM   #8
RchW
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This look like a potential exploit for human players if we confirm that the AI routinely plays players with such injuries and they end up out for a season.
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Old 04-13-2017, 05:13 PM   #9
drhay53
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I played a guy through a torn meniscus and nothing too bad happened. He wasn't as productive as usual but he still contributed, and had no further injury.
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Old 04-13-2017, 05:30 PM   #10
RchW
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I played a guy through a torn meniscus and nothing too bad happened. He wasn't as productive as usual but he still contributed, and had no further injury.
My understanding that arthroscopy can fix it with fairly fast recovery. Not anything like a ligament. If we are going to have advanced injuries we should have the choice of treatment where it is known.
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Old 04-13-2017, 06:06 PM   #11
The Yurpman
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I had Xander Bogaerts get a knee injury and he was DTD for 3 months. It only affected his running though, according to the injury description. I played him the whole time. It didn't seem to bother him at all.
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Old 04-13-2017, 08:10 PM   #12
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players play hurt all the time... this is the description they are using of that, i would guess... as far as translating feedback to something modeled from RL

a 'tear' can be minor.. but it won't heal if they continue to play, but not a huge risk to get worse (long-term, even if it does cascade to a end of the season for that player). the game looks to be adding this type of wrinkle, to my eye anyway.

i can think of multiple examples from my hometown team in recent years.

there is risk, though... imo, if a plyer is 10-20% worse than normal, that makes them replacment level if they are all-stars... so, why keep them playing and risk anything if at that time some joe off the free agent heap can play nearly as well?

I'm not a fan of that nonsense -- (reference to the players inability to accept facts and/or team's medical staff pushing them to do things that are unhealthy). simple break-even analysis for me... are they worth it to play? if yes, do so, if not use a replacment since it's ~nearly as good.

Last edited by NoOne; 04-13-2017 at 08:12 PM.
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Old 04-14-2017, 03:34 AM   #13
DFyvie
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Quote:
Originally Posted by NoOne View Post
players play hurt all the time... this is the description they are using of that, i would guess... as far as translating feedback to something modeled from RL

a 'tear' can be minor.. but it won't heal if they continue to play, but not a huge risk to get worse (long-term, even if it does cascade to a end of the season for that player). the game looks to be adding this type of wrinkle, to my eye anyway.

i can think of multiple examples from my hometown team in recent years.

there is risk, though... imo, if a plyer is 10-20% worse than normal, that makes them replacment level if they are all-stars... so, why keep them playing and risk anything if at that time some joe off the free agent heap can play nearly as well?

I'm not a fan of that nonsense -- (reference to the players inability to accept facts and/or team's medical staff pushing them to do things that are unhealthy). simple break-even analysis for me... are they worth it to play? if yes, do so, if not use a replacment since it's ~nearly as good.
This is pretty much how I see it. I ended up putting him on the DL and placed Gsellman back in the rotation and I can assume Gsellman will be better than a Syndergaard with a bad knee. Thor can help in September.
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Old 04-14-2017, 06:25 AM   #14
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and that guy with 1 year left on his contract and not likely to get re-signed gets thrown out there every 5 days until his arm falls off

kidding... it can't fall off until after the playoffs.

easy to do with pixels... kinda crappy when they do it in RL.
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