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Old 04-01-2012, 03:43 PM   #1
DCG12
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Favorite new features in OOTP 13

Markus has lifted the NDA on the beta team so I would like to mention 2 smaller additions to OOTP that maybe got missed in all the hype about random debut and league associations.

First is the ability to assign a region to a league during creation. In OOTP 12 you could choose a country and the game would pick cities and appropriate names from that country/area. It would even use lat/long to assign correct divisions north/south east/west etc. Now you have the ability to assign regions and there are many to choose from. By my quick count 20 from just the U.S. and another 51 from around the world.

I started a New England league of 2 divisions 7 teams each. the north division teams the game chose are Portland, Portsmouth, Manchester, Boston, Bangor, Worcester and Concord. South division teams are Springfield, Providence, Hartford, Fall River, Waterbury, New Haven and Bridgeport. Now in OOTP 12 I could do this manually but the problem was player names. I always ended up with a lot of Il-young Kim and Cheol-Yung Kae types. Not so now as the players are all US born and region appropriate. My initial draft pool had a handful of Hispanic sounding names and the rest where of the Brad Murphy, Jason Moore and Woody Miller types, to name a few players on my team.

This feature is also handy when creating fictional minor leagues as minors tend to be regional like the Eastern League or the NY-Penn League etc. So now with one click you can get teams from one area.

The other new feature I find handy is the ability to go to a players strategy page and bench him for x number of days. I don't know about you but I hated clinching a playoff spot and wanting to rest pitchers to get my rotation lined up only to have the AI use a pitcher,that I took out of the rotation, in relief.
Now you can bench him for a week with no morale penalty. Can be used to rest that star slugger for a couple games to prevent injury also.

Two small features that really make the game a lot more user friendly in my opinion.

If anyone has questions I will try to answer them
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Old 04-01-2012, 03:52 PM   #2
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I have also very much enjoyed the region addition in my quick playing with it .. However I have one thing I wish was added - the ability to tie the regions into the 'foreigner limit' .. Currently foreigner limit options are "By Team Nation" and "By League Nation" ... I wish there was another option added for "By Nations in the Region" ....

Perhaps not too late to add in?
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Old 04-01-2012, 03:53 PM   #3
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Quote:
Originally Posted by DCG12 View Post
Markus has lifted the NDA on the beta team so I would like to mention 2 smaller additions to OOTP that maybe got missed in all the hype about random debut and league associations.

First is the ability to assign a region to a league during creation. In OOTP 12 you could choose a country and the game would pick cities and appropriate names from that country/area. It would even use lat/long to assign correct divisions north/south east/west etc. Now you have the ability to assign regions and there are many to choose from. By my quick count 20 from just the U.S. and another 51 from around the world.

I started a New England league of 2 divisions 7 teams each. the north division teams the game chose are Portland, Portsmouth, Manchester, Boston, Bangor, Worcester and Concord. South division teams are Springfield, Providence, Hartford, Fall River, Waterbury, New Haven and Bridgeport. Now in OOTP 12 I could do this manually but the problem was player names. I always ended up with a lot of Il-young Kim and Cheol-Yung Kae types. Not so now as the players are all US born and region appropriate. My initial draft pool had a handful of Hispanic sounding names and the rest where of the Brad Murphy, Jason Moore and Woody Miller types, to name a few players on my team.

This feature is also handy when creating fictional minor leagues as minors tend to be regional like the Eastern League or the NY-Penn League etc. So now with one click you can get teams from one area.

The other new feature I find handy is the ability to go to a players strategy page and bench him for x number of days. I don't know about you but I hated clinching a playoff spot and wanting to rest pitchers to get my rotation lined up only to have the AI use a pitcher,that I took out of the rotation, in relief.
Now you can bench him for a week with no morale penalty. Can be used to rest that star slugger for a couple games to prevent injury also.

Two small features that really make the game a lot more user friendly in my opinion.

If anyone has questions I will try to answer them
Wow and Wow!
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Old 04-01-2012, 03:53 PM   #4
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I have also very much enjoyed the region addition in my quick playing with it .. However I have one thing I wish was added - the ability to tie the regions into the 'foreigner limit' .. Currently foreigner limit options are "By Team Nation" and "By League Nation" ... I wish there was another option added for "By Nations in the Region" ....

Perhaps not too late to add in?
This would be sweet!
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Old 04-01-2012, 04:02 PM   #5
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Originally Posted by ripwalk View Post
I have also very much enjoyed the region addition in my quick playing with it .. However I have one thing I wish was added - the ability to tie the regions into the 'foreigner limit' .. Currently foreigner limit options are "By Team Nation" and "By League Nation" ... I wish there was another option added for "By Nations in the Region" ....

Perhaps not too late to add in?
Already done... the "by league nation" automatically accepts all nations that are part of the region in case your league is set to be based in a region.
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Old 04-01-2012, 04:08 PM   #6
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IThis feature is also handy when creating fictional minor leagues as minors tend to be regional like the Eastern League or the NY-Penn League etc. So now with one click you can get teams from one area.
Something I am consdering doing on this front is to look at all the real minor leagues throughout history and produce the basic regional data (i.e. the states/provinces represented in terms of the league's teams) yearly for each league so as to have a reference of real leagues and their rough geographic extent.

For example, here is the data for the Evangeline League:

1934-39: Louisiana
1940: Louisiana, Texas
1941-43: Louisiana, Mississippi, Texas
1946-47: Louisiana, Mississippi
1948-53: Louisiana
1954: Louisiana, Texas
1955-57: Louisiana
Overall: Louisiana, Mississippi, Texas

Another example, the Far West League:

1948-49: California, Oregon
1950-51: California, Nevada, Oregon
Overall: California, Nevada, Oregon

If anyone would find such data helpful or interesting, just say the word and I'll start compiling this sort of league geographic information.
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Old 04-01-2012, 04:14 PM   #7
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Already done... the "by league nation" automatically accepts all nations that are part of the region in case your league is set to be based in a region.
Awesome! Is there anywhere in the game where it is detailed exactly which countries comprise each specific region?

Also, will it be possible to edit regions?
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Old 04-01-2012, 04:17 PM   #8
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Also, will it be possible to edit regions?
You can add entirely new regions of your own devising. I'm not as sure about editing ones that are already in the world database (I would assume yes but with certain caveats).
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Old 04-01-2012, 04:21 PM   #9
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Awesome! Is there anywhere in the game where it is detailed exactly which countries comprise each specific region
Not exactly but here is a screen shot to give you some idea
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Old 04-01-2012, 04:24 PM   #10
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Already done... the "by league nation" automatically accepts all nations that are part of the region in case your league is set to be based in a region.
So just to clarify ... What if I want to use a region-leagued but also want to limit the number of players only from a single country on each team ... Say USA is one of the leagues in the region but I want to limit each team to 10 USA players... Is there a way to do that?

I would have thought it would be to just put the league nation to USA and then limit foreigners by nation, but you've said that will take into account the whole region (say I'm using all of the Americas, for example) ... So, is there a way to do it the way I've explained?

This really opens up a lot of interesting options for international leagues!
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Old 04-01-2012, 04:25 PM   #11
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Request to add Australia + New Zealand as a region if it hasn't been done already.
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Old 04-01-2012, 04:27 PM   #12
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Originally Posted by ripwalk View Post
So just to clarify ... What if I want to use a region-leagued but also want to limit the number of players only from a single country on each team ... Say USA is one of the leagues in the region but I want to limit each team to 10 USA players... Is there a way to do that?
No, sorry.
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Old 04-01-2012, 04:35 PM   #13
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Not exactly but here is a screen shot to give you some idea

Yeah I have a preview build of the game so I've seen the different regions. I was just wondering if there was an easier way to see what they all consisted of, aside from trial and error. Oh well, no big deal.
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Old 04-01-2012, 04:36 PM   #14
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Yeah I have a preview build of the game so I've seen the different regions. I was just wondering if there was an easier way to see what they all consisted of, aside from trial and error. Oh well, no big deal.
I think the regions are at the bottom of the world_default.xml.
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Old 04-01-2012, 04:38 PM   #15
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You can add entirely new regions of your own devising. I'm not as sure about editing ones that are already in the world database (I would assume yes but with certain caveats).
Where in the game do I go to add new regions? I don't see that option from my brief looks around.
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Old 04-01-2012, 04:40 PM   #16
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Where in the game do I go to add new regions? I don't see that option from my brief looks around.
You need to edit this manually into your world.xml file.
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Old 04-01-2012, 04:42 PM   #17
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Where in the game do I go to add new regions? I don't see that option from my brief looks around.
As Markus said, you need to edit the world database XML file. While in some respects that can be a daunting task, in terms of adding new user-defined regions it's actually straightforward to do. Muzamba can explain it more.
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Old 04-01-2012, 04:43 PM   #18
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So if I set up a league in a specific region and set foriegner percetage to zero (0), will all the players in that league only come from that region?

For example, I see it has a region for Canada Maritimes, so if I create a league only in that region with 0% will I get only players in my league that are from that region (Canada Maritimes) or will they come from all over Canada?
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Old 04-01-2012, 04:46 PM   #19
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So if I set up a league in a specific region and set foriegner percetage to zero (0), will all the players in that league only come from that region?

For example, I see it has a region for Atlantic Canada, so if I create a league only in that region with 0% will I get only players in my league that are from that region (Atlantic Canada) or will they come from all over Canada?
Yes. I believe the game does it automatically as all the players in the New England league I mentioned in the original post come from the New England states.
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Old 04-01-2012, 04:47 PM   #20
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So just to clarify ... What if I want to use a region-leagued but also want to limit the number of players only from a single country on each team ...
It sounds like you want to do something like a World Cup. Rather than using a single league and a region, I would suggest setting up a separate league for each country you want and then put all those leagues into an association. You can then use the association playoffs to have teams from those league compete against each other for the global title.
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