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Old 06-22-2011, 10:01 PM   #1
Dr. dru
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injury diagnosis

Is there a way to turn the new injury system off withouth turning injuries off? It took my staff 4 days to diagnose a hamstring strain. For those 4 days I no update, not even on what body part it was on. I can see this taking one day, but modern medical techniques can diagnose a hamstring strain that night. No injury should take more thand 2 day to diagnose. This has made the game less realistic not more realistic.
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Old 06-22-2011, 10:04 PM   #2
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Originally Posted by Dr. dru View Post
Is there a way to turn the new injury system off withouth turning injuries off? It took my staff 4 days to diagnose a hamstring strain. For those 4 days I no update, not even on what body part it was on. I can see this taking one day, but modern medical techniques can diagnose a hamstring strain that night. No injury should take more thand 2 day to diagnose. This has made the game less realistic not more realistic.
Not exactly true. If a more serious injury is suspected, it can take longer to confirm that the injury is not but a strain.
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Old 06-22-2011, 10:25 PM   #3
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Not exactly true. If a more serious injury is suspected, it can take longer to confirm that the injury is not but a strain.

Ever heard of an MRI? I could see 2 days, but 4 days is excessive. Also, couldn't they at least tell me something. Like "leg muscle injury not sure when he will be ready to play" In real life there would be no way a GM would put up with not knowing anything about an injury for 4 days.

Last edited by Dr. dru; 06-22-2011 at 10:27 PM.
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Old 06-22-2011, 10:37 PM   #4
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Originally Posted by Dr. dru View Post
Ever heard of an MRI? I could see 2 days, but 4 days is excessive. Also, couldn't they at least tell me something. Like "leg muscle injury not sure when he will be ready to play" In real life there would be no way a GM would put up with not knowing anything about an injury for 4 days.
The Jays took 6-7 days to put Adam Lind on the DL with a back injury in May. You could take the chance and put him on the DL. Teams have to do this all the time.

Edit, I could see this being a problem in online leagues.
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Old 06-22-2011, 10:40 PM   #5
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Is every single injury "diagnosis pending," or will some be diagnosed immediately?
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Old 06-22-2011, 10:41 PM   #6
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Originally Posted by Dr. dru View Post
Ever heard of an MRI? I could see 2 days, but 4 days is excessive. Also, couldn't they at least tell me something. Like "leg muscle injury not sure when he will be ready to play" In real life there would be no way a GM would put up with not knowing anything about an injury for 4 days.
Well, I can understand the bit about knowing at least whether it's his leg or his ear, but just go read about David Wright's injury and you will see that an MRI is not the automatic dispenser of clear information on the extent of an injury.

The point of the new system is not to be 100% medically authentic, but to try to be more realistic by representing the uncertain nature of injuries in a better way.
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Old 06-22-2011, 10:44 PM   #7
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Is every single injury "diagnosis pending," or will some be diagnosed immediately?
Some are diagnosed immediately. I'd say it's around 50/50 immediate diagnosis/delayed diagnosis in my (somewhat limited) experience so far
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Old 06-22-2011, 10:55 PM   #8
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I have a question regarding injuries....If a player is injured and you sit him on the bench until the diagnosis is received, will the time spent of being inactive on the bench allow you to retroactive the disabled list start date? This is how it is in the MLB, so if you sit an injured player for 4 days on the bench, and then finally put him on the DL, he will only need to spend 11 days on the DL and not the complete 15.
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Old 06-22-2011, 10:57 PM   #9
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Well, I can understand the bit about knowing at least whether it's his leg or his ear, but just go read about David Wright's injury and you will see that an MRI is not the automatic dispenser of clear information on the extent of an injury.

The point of the new system is not to be 100% medically authentic, but to try to be more realistic by representing the uncertain nature of injuries in a better way.

I wish they would diagnose the type of injury right away, but not tell you how long it will take for a few days because the severity is unknown. That would be the most accurate way to do it, and shouldn't be that much harder to program from the current way it's done. Instead of "diagnoses pending" say for example "hamstring injury unsure of severity"
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Old 06-22-2011, 11:03 PM   #10
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Originally Posted by J P Falcon the 3rd View Post
I have a question regarding injuries....If a player is injured and you sit him on the bench until the diagnosis is received, will the time spent of being inactive on the bench allow you to retroactive the disabled list start date? This is how it is in the MLB, so if you sit an injured player for 4 days on the bench, and then finally put him on the DL, he will only need to spend 11 days on the DL and not the complete 15.
Yeah this is how it works on OOTP as well
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Old 06-22-2011, 11:20 PM   #11
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I wish they would diagnose the type of injury right away, but not tell you how long it will take for a few days because the severity is unknown. That would be the most accurate way to do it, and shouldn't be that much harder to program from the current way it's done. Instead of "diagnoses pending" say for example "hamstring injury unsure of severity"
How does this change anything though? I'm not sure why it matters if its my players left leg or his right shoulder...either way its going to be diagnosed and determined he'll either have to be on the DL or its day-to-day.
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Old 06-22-2011, 11:41 PM   #12
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How does this change anything though? I'm not sure why it matters if its my players left leg or his right shoulder...either way its going to be diagnosed and determined he'll either have to be on the DL or its day-to-day.
It may not change anything, but it seems like a lot of the features have no effect except for immersion, the pitcher warmup rule for example amoung many others.
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Old 06-23-2011, 12:02 AM   #13
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It may not change anything, but it seems like a lot of the features have no effect except for immersion, the pitcher warmup rule for example amoung many others.
You can say the same thing about every game honestly. OOTP has improved a lot with this version; the game engine is faster, the financial model is one hundred times better, and historical play has improved a ton -- these features have contributed more to the game than just 'immersion'. Even if they only contributed to the immersion factor, then this game would still be worth buying. Why? Because it's a more impressive, better product than its predecessor and competitors.

Last edited by Storm; 06-23-2011 at 12:03 AM. Reason: Fixed a typo
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Old 06-23-2011, 12:20 AM   #14
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It may not change anything, but it seems like a lot of the features have no effect except for immersion, the pitcher warmup rule for example amoung many others.
There is no such thing as a baseball game that uses a warm-up rule because the digitized players actually need to warm up.....
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Old 06-23-2011, 09:29 AM   #15
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Somewhere Markus is wondering why he listened to all those players wanting more immersion and realism.

I can see a diagnosis being delayed for second opinions. How many times have we seen players flying to such and such clinic for futher testing? I would assume (for the sake of immersion) team drs. wanted to rule out further severity and thus waited to name the diagnosis. If the game told you "Albert Pujols is suspected of having a fractured collar-bone but is being given a follow-up MRI to make sure his labarum is not torn" people would say the game is giving them too many notices, etc.
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Old 06-23-2011, 10:41 AM   #16
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I love the new diagnosis system. Just using my favorite team as an example, I think the game mimics real life very well. The reds often take up to a week to diagnosis an injury fully (Scott Rolen being a good example), and that is with arguably the best medical staff in professional sports.
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Old 06-23-2011, 10:52 AM   #17
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I LOVE the new injury system. I think it adds realism and I dont understand why in the world you would wanna turn it off. I guess if it indeed werent possible to turn it off atm, they could fix it in the next patch, but my guess is 95% of players will like the new system very much
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Old 06-23-2011, 11:08 AM   #18
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Since the game allows you to apply diagnosis days to DL time, I don;t see what the rush is to find out. I think its cool and VERY immersive, perhaps the most immersive little feature I have seen yet.
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Old 06-23-2011, 11:32 AM   #19
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Originally Posted by Dr. dru View Post
I wish they would diagnose the type of injury right away, but not tell you how long it will take for a few days because the severity is unknown. That would be the most accurate way to do it, and shouldn't be that much harder to program from the current way it's done. Instead of "diagnoses pending" say for example "hamstring injury unsure of severity"
Agreed, what we have is definitely a step in the right direction, but when a player gets hurt IRL, you know at least where it hurts...
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Old 06-25-2011, 03:03 AM   #20
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I just had a starting pitcher get hurt with an injury diagnosis pending. I've gone 2 days so far without hearing anything. The player editor screen says the injury time left is 1,000 days. I'm hoping that part will change with the diagnosis.
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