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Old 04-12-2007, 03:06 AM   #41
Crimguy
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Quote:
Originally Posted by Syd Thrift View Post
It's true, there is going to be error in scouting in all ratings levels, and it's going to be to pretty much exactly the same degree.
So there is no randomness in the margin of error for ratings? If he overestimates Stuff by 3 pts, will he overestimate control by 3 pts as well? Or will he overestimate Stuff by 3 pts on all pitchers he scouts?
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Old 04-12-2007, 06:02 AM   #42
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Using 1-20, mainly because I got used to it while playing FM.

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Old 04-12-2007, 06:50 AM   #43
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Thanks yabanci, makes sense and is quite practical. I think I'll have to switch and give it a try.
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Old 04-12-2007, 08:05 AM   #44
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Quote:
Originally Posted by yabanci View Post
it's actually 2-8.

you start with the baseline of 5, which is average. Then you have three levels above, three levels below.

8 = outstanding
7 = well above average
6 = above average

5 = average

4 = below average
3 = well below average
2 = poor

2 and 8 are extremes you rarely see. Most are 4, 5, or 6.

you can read more here.
Is there a website that actually lists these ratings for players?
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Old 04-12-2007, 08:48 AM   #45
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I use 2-8 on everything. Even coaches and scouts.
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Old 04-12-2007, 08:58 AM   #46
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1-10, because t
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Old 04-12-2007, 02:36 PM   #47
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I like to use 1-100.
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Old 04-12-2007, 02:44 PM   #48
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Quote:
Originally Posted by Crimguy View Post
I figure everyone has some reason for using 1-20, 20-80 or 1-100.

1-100 is the most intuitive. What's the most popular out there? Why 20-80? I figure it's a remnant of an older version . . .
I use 1-10 for ratings and 2-8 for talent. Gives you a little ambiguity between the talent and the actual ratings plus the 1-10 scale doesn't give you too much info about a players talents but gives you just enough to know who has a chance at keeping up their performance.
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Old 04-12-2007, 02:54 PM   #49
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Ever since EHM, I like 1-20 across the board.
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Old 04-12-2007, 02:59 PM   #50
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1-10. Allows for some uncertianty but gives a good estimate. I've been toying with the idea of doing a talent only league. I doubt it though.
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Old 04-12-2007, 04:43 PM   #51
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<<< another 1-10 fan
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Old 04-12-2007, 09:36 PM   #52
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I only have the demo so far, but 1-10. It's more intuitive for me. BM uses 1-100 and it drives me nuts :X
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Old 04-27-2008, 12:20 PM   #53
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Quote:
Originally Posted by yabanci View Post
it's actually 2-8.

you start with the baseline of 5, which is average. Then you have three levels above, three levels below.

8 = outstanding
7 = well above average
6 = above average

5 = average

4 = below average
3 = well below average
2 = poor

2 and 8 are extremes you rarely see. Most are 4, 5, or 6.

you can read more here.

Thanks for that. I've made a change to 2-8 because of that. One nice thing is this - the extremes stand out much better because if you see red or blue, that is an extreme, and there are very few of them, since it is just 2 or 8 ratings values. So they stand out quite a bit.

Something to try. I think it's easier visually, too. Here's a link that gives an example:


Last edited by SittingDuck; 04-27-2008 at 12:57 PM.
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Old 04-27-2008, 12:34 PM   #54
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I like 2 to 8 for fantasy players, but since I've gone back to playing with historical real guys (50s) I prefer 1 to 5.
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Old 04-27-2008, 12:56 PM   #55
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1-10 because it keeps me somewhat in the world of the older versions.
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Old 04-27-2008, 01:21 PM   #56
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Quote:
Originally Posted by yabanci View Post
it's actually 2-8.

you start with the baseline of 5, which is average. Then you have three levels above, three levels below.

8 = outstanding
7 = well above average
6 = above average

5 = average

4 = below average
3 = well below average
2 = poor

2 and 8 are extremes you rarely see. Most are 4, 5, or 6.

you can read more here.

thanks for this link, real interesting article
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Old 04-27-2008, 01:33 PM   #57
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Read here:


Netscape Search



Check out day 7.

Also, there is a problem with talent only leagues. (which I would like) You cannot search player attributes through the filter system without actual ratings on. I don't know if this is a bug or not, but it could be.

Last edited by PSUColonel; 04-27-2008 at 01:35 PM.
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Old 04-27-2008, 02:25 PM   #58
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Thanks to Yabanci, I think I'll switch to 2-8 when playing ootp 9. Like Sitting Duck says, it's easier to read visually.
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Old 04-27-2008, 02:52 PM   #59
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Old 04-27-2008, 03:39 PM   #60
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Did I resurrect that bad boy or what?
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