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05-25-2006, 10:42 PM | #21 | |
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05-25-2006, 10:45 PM | #22 |
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This thread should be locked
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05-25-2006, 10:55 PM | #24 | |
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05-25-2006, 10:57 PM | #25 |
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Don't flatter yourself.
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05-25-2006, 11:05 PM | #27 |
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Explain o great one, how these ratings:
- Leadership ability - Desire to play for winning team - Greed - Loyalty - Intelligence (slightly influences some in-game decisions and player development) - Work ethic (influences player development/aging, slump management etc.) are going to affect historical sims? Are you going to edit a whole league on the assumption that it is going to make things accurate? So what if you give a guy Intelligence of 8 on a 1-10 scale, is that going to make him a better player if his rating was only 6? It is a sim and all factors combined will determine how he performs. Maybe he will slump, maybe he will have a CEI, maybe he will drop in talent. The only benefit seeing these ratings will do is help you draft, keep or trade players. I think having them turned off gives it more mistique. You trust your scout on this guy or that. You watch him develop in the minors, etc. You seem to know the inner workings of the sim, go for it! |
05-25-2006, 11:11 PM | #28 |
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dola,
but personally I am happy Markus coded it, but I will be leaning more to having them flipped to hidden to make it a little more challenging. |
05-25-2006, 11:17 PM | #29 | |
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Nutlaw: "So in looking through screenshots and league reports, I don't see anything along the lines of team loyalty, desire for winning team, consistency, popularity, injury rating, and the like. I can certainly understand leaving out clutch performance and team leadership skills, but data regarding who a player prefers to sign with, how likely they are to be injured, and how much a team's popularity would suffer for trading away all of their popular players was pretty important stuff that added quite a bit of depth to the game beyond whether player X's contact rating was higher than player Y. Do these ratings still exist, possibly as hidden values that can be referenced in various game interactions? If not, then I do not understand why they were taken out." And the reply from Markus Heinsohn: "They are there, just hidden... you should get a sense for the ratings through the news/messages on the players." Now explain to ME how consistency and injury rating DON'T affect historical simming.
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05-25-2006, 11:18 PM | #30 | ||||||
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05-25-2006, 11:21 PM | #32 | |
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05-25-2006, 11:21 PM | #33 | |
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05-25-2006, 11:23 PM | #35 |
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Oh, and you can also explain about Markus posting that last night if he was already aware that there was a problem because someone had already brought it to his attention?
I'm sorry, but the official explanation does not correlate with what was posted and doesn't make any sense. What I saw (and what you can go back and see all this for yourself): 1. Nutlaw posts his question. 2. Markus posts his reply. 3. I post the alarm quoting Nutlaw and Markus. 4. All Hell breaks loose. 5. Early the next morning Markus posts that he has put the hidden ratings on a toggle, ending the problem. 6. The official version becomes, variously, that there was no problem, that there was a problem but it was fixed, and that someone unidentified, but not me, was the one that sounded the alarm.
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05-25-2006, 11:24 PM | #36 |
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Either way, the point is moot. The ratings are now available and can be edited by all incl Mal.
Lets close shop on this one and get ready for May 31st. |
05-25-2006, 11:26 PM | #37 | |
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Oh and anyone want some popcorn?
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PT21 PT22 |
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05-25-2006, 11:26 PM | #38 | |
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Markus didn't post the other list that you are quoting until he released the fix the next morning. Sorry, you are not allowed to go back and change the past. This isn't 1984, as much as it feels like it at the moment.
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Senior member of the OOTP boards/grizzled veteran/mod maker/surly bastage If you're playing pre-1947 American baseball, then the All-American Mod (a namefiles/ethnicites/nation/cities file pack) is for you. Last edited by Malleus Dei; 05-25-2006 at 11:29 PM. |
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05-25-2006, 11:28 PM | #39 | |
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And if I hadn't have done it those ratings would still be hidden-only.
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05-25-2006, 11:30 PM | #40 | |
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