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Old 07-20-2016, 01:11 PM   #1
knight1376
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ballpark 1897-a

This is the final version of this model...added a flag in center, a few more trees..and cleaned a few other things up.....enjoy.....

Last edited by knight1376; 07-20-2016 at 01:15 PM.
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Old 07-20-2016, 01:19 PM   #2
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this one...

........http://www.mediafire.com/download/sl...96/Desktop.zip

Last edited by knight1376; 07-22-2016 at 02:40 PM.
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Old 07-20-2016, 03:09 PM   #3
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...........

..............

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Old 07-20-2016, 04:09 PM   #4
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Quote:
Originally Posted by knight1376 View Post
I cant get the obj file from sketch up....my subscription ran out....fixing this problem ........


Don't buy it! There is a workaround. There is a plugin that Jorin mentioned here. That's what I use.

The only difference is that the obj and texture and material files get created in the save location of your sketch up file. I make sure to save each park in its own folder and all of the files end up there


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Old 07-20-2016, 04:26 PM   #5
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silvam.....you are the man.....

ok...Iam going to try it again....I having trouble...but now I see it can be done...ok...working on it....
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Old 07-21-2016, 02:03 PM   #6
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..........

..........................

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Old 07-22-2016, 02:48 PM   #7
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Finally....

All problems cleared up...the 2nd post is the updated ballpark...works great...enjoy.......
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Old 07-22-2016, 05:20 PM   #8
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All problems cleared up...the 2nd post is the updated ballpark...works great...enjoy.......

Thanks. Didn't mean to cause you any trouble.
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Old 07-22-2016, 06:29 PM   #9
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zappa.....

trouble...hardly...I had to figure it out , lots more to come. I didn't like the way it looked either. I couldn't make more ballparks without fixing the tech problems. I really like doing this.Should be smooth sailing from here on out...lol....I said that before......
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Old 07-27-2016, 10:05 AM   #10
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Okay, what am I doing wrong? I really want to use these 19th century parks, but when I loaded 1897a, I get the results below. The first is how the OBJ file imports into the game. The other is what happens when I hit "set rotations center to origin." Any help much appreciated.
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Old 07-27-2016, 11:18 AM   #11
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ok its easy...

put your mouse pointer on homeplate ,press 1, next...put your mouse pointer on 1st base hit 2.....put your mouse pointer on 2nd base, hit 3.....and finally...put your mose pointer on 3rd, hit 4. Sometimes I have to start at first base hit 1 etc,,,,but not all the time...not sure why.
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Old 07-27-2016, 02:45 PM   #12
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put your mouse pointer on homeplate ,press 1, next...put your mouse pointer on 1st base hit 2.....put your mouse pointer on 2nd base, hit 3.....and finally...put your mose pointer on 3rd, hit 4. Sometimes I have to start at first base hit 1 etc,,,,but not all the time...not sure why.
Thanks for the quick reply. I'll give that a try after work. Two quick follow-up questions:

1) (for Silvam) What do you do differently such that it doesn't require this re-alignment of the infield upon import into the game?
2) (for you, Knight) Is that field diagram the correct one for this park? It doesn't look like the outfield matches the walls of this park. Just curious. It looks like the diagram that accompanies the generic minor league park that comes with the game out of the box.
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Old 07-27-2016, 02:45 PM   #13
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make sure you ...

hit save 3d model...and after you get the camera the way you want it hit save cam....
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Old 07-27-2016, 02:48 PM   #14
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Something else I have found...

If you change camera views...or anything else and just start a game...it might crash after the game is complete...best way to avoid this is to exit the game first, then come back in....

Last edited by knight1376; 07-27-2016 at 04:50 PM.
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Old 07-27-2016, 02:49 PM   #15
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it should match the walls exactly....

let me know if it doesn't....
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Old 07-27-2016, 02:52 PM   #16
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on that park...

for some reason I had to use 1st base as home plate for alignment...not sure why, my game was doing that.....it seems to have stopped doing it though........
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