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06-28-2006, 02:19 PM | #1 |
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Questdog's Era Appropriate Names
My name files which allow you to have your players named appropriately for the decade in which they play and then allows new names to keep in step with changing fashions has been posted at All Sim Baseball.
http://www.allsimbaseball.com/index....d=18&Itemid=45 They'll be up on the OOTP Mod Squad site soon. Maybe, you didn't realize it, but this is a big thing!.... Let me know what you think. Any questions can be posted to damortenson@hotmail.com Thanks |
06-29-2006, 01:26 PM | #2 |
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The file has now been posted at the Mod Squad page
It's called Questdogs Names. http://www.ootpmodsquad.com/ If you try out these files, please give me some feedback! Any anomalies you note or questions can be sent to me at damortenson@hotmail.com Thanks! |
06-29-2006, 02:05 PM | #3 |
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Thank you! I can't wait to try these out.
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06-30-2006, 01:19 AM | #4 |
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This is an interesting workaround, I'll have to experiment with it. I don't play historical leagues so I'll make my own .dat files, but the idea is clever.
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06-30-2006, 07:06 AM | #5 |
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I've been experimenting with this a bit, I've had the game crash a few times but I also got it to work a few times too.
I'm trying to create different data sets (names.dat and world.dat) to sub in and out as I need them. I'll have to test this some more before I know if it will cause crashes in certain situations. |
06-30-2006, 08:07 AM | #6 |
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Very interesting workaround. Hopefully it won't be necessary in future versions of the game.
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06-30-2006, 09:35 AM | #7 |
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How does this work? Are there nations applied for each decade or what?
With Markus' statement that changing name files was being worked on, this may not be needed soon, but still its great work! |
06-30-2006, 10:32 AM | #8 | |
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06-30-2006, 10:35 AM | #9 | |
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07-01-2006, 12:06 PM | #10 |
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Now, I know some of you have tried these files....please let me know what you think and if you've found anything wrong.....
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07-01-2006, 04:57 PM | #11 |
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I've created a couple leagues just to see how the names look. I used 1900s first names for one and 1970's for the other. They're great! Very realistic. I haven't tried changing the dats at the start of a decade yet, but so far I think this is the best name set I have used.
I do have a question though. Is there any way I can put Chinese and Korean names back in? I don't plan to have international leagues in my universe but I do like the idea of scouting foreign countries. Having a scout bring back John Smith instead of Chan Ho Park just doesn't do it for me. |
07-01-2006, 05:07 PM | #12 | |
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Quote:
Not difficult, but time consuming... I left them out, because it makes the name files much smaller and load faster.... If you're only interested in using the names and don't care about changing them out each decade, you can just copy the American first names and American last names from one of these sets and paste them over the default name files and use the default nations and cities.... Last edited by Questdog; 07-01-2006 at 05:13 PM. |
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07-01-2006, 05:11 PM | #13 |
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In this set, the American and Hispanic names have been remade extensively, the other nationalities have only been slightly edited....
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07-02-2006, 01:17 PM | #14 |
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I have tried some leagues so far, not a whole bunch of testing.
Great data base. From what I saw, the first names fit the era perfectly. I haven't had a chance to look at in great detail, but did you include a lot of the 'nickname' first names from the early 1900's? I saw Doc when I took a quick glance at the league news, and I think Babe is included too. An occasional Chief, Cap and Deacon would be great. Other nicknames would be nice, but I also know from fiddling around with the names in prior versions that it is easy to get too many of the nickname-first names to show up too.
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07-02-2006, 04:08 PM | #15 | |
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Quote:
Others, like Doc and Chief and Babe have been set to try and duplicate the frequency that they actually appeared... Last edited by Questdog; 07-02-2006 at 05:00 PM. |
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07-04-2006, 09:37 PM | #16 | |
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07-06-2006, 08:25 PM | #17 | |
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07-23-2006, 09:53 AM | #18 |
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Questdog, I have a question. Suppose I wanted to have a Japanese League in my universe with CLE's and PCM's set to mirror real life Japanese baseball. Would I have to edit the nations.txt file and give Japan a better rating, or can I just leave it alone and still have good players enter the Japanese league without any entering the MLB draft?
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08-01-2006, 12:21 PM | #19 | |
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08-01-2006, 08:51 PM | #20 |
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It works fine from my experience, FWIW.
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