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Old 04-18-2013, 07:37 PM   #1
Mantush
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Ratings Based on AI Evaluation / Stats, not pure ratings

Rather than have my scout base his numerical ratings off a player's true ratings, I would like to see the ability to base them off a player's stats, etc. This would allow stats-only players to still see some numeric ratings on a player's page, which would add to the overall aesthetic of playing stats only.
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Old 04-18-2013, 09:33 PM   #2
KuneTear
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Does the AI evaluation option: Sabermetrics not do this for scouts? Or are you suggesting that you be able to change the player page display to show stats instead of true ratings?
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Old 04-18-2013, 10:29 PM   #3
MizzouRah
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Quote:
Originally Posted by Mantush View Post
Rather than have my scout base his numerical ratings off a player's true ratings, I would like to see the ability to base them off a player's stats, etc. This would allow stats-only players to still see some numeric ratings on a player's page, which would add to the overall aesthetic of playing stats only.
That option is already in the game, you have to check it under game setup:

Overall rating based on AI evalution, not pure ratings By default, OOTP overall ratings are based purely on the player's pure ratings, and are not affected by the AI's evaluation of the player. You can change this to Based on AI evaluation if you want overall ratings to be based on the AI's evaluation instead.
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Old 04-19-2013, 12:17 AM   #4
Mantush
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Quote:
Originally Posted by MizzouRah View Post
That option is already in the game, you have to check it under game setup:

Overall rating based on AI evalution, not pure ratings By default, OOTP overall ratings are based purely on the player's pure ratings, and are not affected by the AI's evaluation of the player. You can change this to Based on AI evaluation if you want overall ratings to be based on the AI's evaluation instead.
I know that it does this for the overall rating, but it does NOT do it for the player's contact, stuff, movement, power, etc. I want to see the option to allow those ratings to be based off AI Evaluation as well.
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Old 04-19-2013, 12:40 PM   #5
MizzouRah
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Quote:
Originally Posted by Mantush View Post
I know that it does this for the overall rating, but it does NOT do it for the player's contact, stuff, movement, power, etc. I want to see the option to allow those ratings to be based off AI Evaluation as well.
Ok, I figured it did.. I would agree then!
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