|
||||
|
|
OOTP 19 - New to the Game? If you have basic questions about the the latest version of our game, please come here! |
|
Thread Tools |
06-22-2018, 03:40 PM | #1 |
Major Leagues
Join Date: Jun 2018
Posts: 332
|
True player values, are they fixed?
Hi, I have a question about Ootp 19. In the game, are the true player values fixed, or do they change in each individual career I start? Sorry if that didn't make sense, let me give an example.
Take Orioles 2B Jonathan Schoop. He had several middling careers, then a breakout year. Now let's say I had him on my team, and he went back to being a middling hitter for ten years down the road. If I were to play a different Orioles franchise, once again having Schoop, and assuming the impact of injuries is negligible (which is rare, but this is a thought experiment), would there be a chance that Schoop becomes a superstar? Another example is with prospects. Let's say that LHP Tanner Scott is a bust in one series I do. Would that mean that in every single orioles franchise I play, he's gonna be a bust? Is there a fixed value that says "Tanner Scott is in reality a 2-star player", or could Tanner Scott's true value be 4-star in a different franchise, or 1-star in a third? Obviously we'd never know the true value for certain, but you get what I mean. |
06-22-2018, 03:50 PM | #2 |
Hall Of Famer
|
In general, the game will develop the player around some range of their skill ratings. There is a setting called Talent Change Randomness which will change players true talent level randomly (so Schoop could become a bust or a superstar). You can mess with that setting to make that happen more or less often as you would like.
Historical settings are different. I'm not very familiar with them, but I believe you can either have players develop according to their real life career (Babe Ruth will always be a superstar) or according to the OOTP development engine (Babe Ruth could be a bust). |
06-22-2018, 08:18 PM | #3 |
Major Leagues
Join Date: Jun 2018
Posts: 332
|
Cool, thank you.
But so that means they did indeed fix their values? How did that work for prospects and not-yet drafted players? How did they determine who would have the true talent set of a bust and who would have the true talent set of a star? |
06-22-2018, 08:38 PM | #4 |
Hall Of Famer
|
The historical players are based on their real stats. The current 2018 prospects and draftees are based on projections and scouting reports. The players in the future are just randomly generated as fictional players.
|
06-23-2018, 10:58 AM | #5 |
Hall Of Famer
Join Date: Apr 2015
Posts: 7,167
|
they will be the same* initially, then 'things' can happen. tcr, developement under a certain age etc etc.
*- in cases of historic players, also relative to settings for how their ratings are calculated of course. plug-n-play equations, so you get same results from each with the same inputs. the undrafted or very young will be like a fictionally created player for the draft, but potential will be based on your settings choices for ratings and career #s and current ability will just be some lesser version of that -- possibly based on rl or just some ~% or %range of it per rating. the overall rating isn't always perfect, even though it is a medium-to-strong correlation, obviously. in other words, you can find players with lower overall that perform better than players with higher overall. |
06-23-2018, 12:57 PM | #6 | |
Hall Of Famer
Join Date: Sep 2007
Posts: 2,599
|
Quote:
Their starting value is always the same. The career that they have is up to the development engine. True players do not maintain an advantage over fictional players when it comes to maintaining their ratings. The Talent Change Randomness is applied to all players in the same way.
__________________
You mock me, therefore I am My wife |
|
06-23-2018, 01:07 PM | #7 | |||
Hall Of Famer
Join Date: Sep 2007
Posts: 2,599
|
Quote:
https://www.cbssports.com/mlb/news/p...b-projections/ I cannot remember, someone here knows. It is public information. They also hand rate all of the top prospects and draftees in the game. Once that is complete and you sim your first day the injury and development system takes over. These players do not have a hidden advantage or bonus that causes them to have an advantage over other players in the system. The only advantage is that higher ratings will be less effected by talent drops. This applies to any player that is highly rated. Quote:
Quote:
Historical settings can be changed. They can be recalculated from one season to another, they can be turned completely over to the development engine and development can be turned off and all players locked at their ratings.
__________________
You mock me, therefore I am My wife Last edited by TGH-Adfabre; 06-23-2018 at 01:10 PM. |
|||
06-23-2018, 02:32 PM | #8 |
Major Leagues
Join Date: Jun 2018
Posts: 332
|
Sorry about picking obscure Orioles for my example lol, but I'm only really familiar with their farm system.
And okay, thanks for all the help! |
06-23-2018, 04:17 PM | #9 | |
Hall Of Famer
Join Date: Sep 2007
Posts: 2,599
|
Quote:
Good luck, Tom (LP)
__________________
You mock me, therefore I am My wife |
|
07-22-2018, 09:25 AM | #10 |
Bat Boy
Join Date: Jun 2018
Posts: 14
|
This was the exact question I had and makes sense. In sum, both existing players and prospects / draftees (both fictional and real) start out with their “base” ratings which are grounded in either realistic results for current players or scouting/projection logic for ones not in MLB yet. Then the OOTP system takes over once you start your sim and it branches off from their into a maze of possibilities.
However, the starting ratings play a big role especially early on. Jacob Degrom is in his prime and short of injury he’s not likely to decline. Another example, Hunter Greene was one of the top draft prospects entering 2017 draft. He has strong potential ratings, but if you ran 10 sims I’d be surprised if he’s a star In more than half. This is due to injury, TCR, development uncertainty in the OOTP game which mimics the uncertainty of real life prospects development. The bust rate of top prospects is very high! There is research backing this up. So, I couldn’t just draft Hunter Greene in each sim and expect he will become a star if he was a stud in my first sim. Sent from my iPhone using Tapatalk |
07-22-2018, 12:43 PM | #11 |
Hall Of Famer
Join Date: Apr 2015
Posts: 7,167
|
it's still very useful to be familiar with the better prospects. you can see through scouting inaccuracy for the first 3-4 drafts or so. if they don't develop you know for sure it's tcr or they simply didn't reach potential.
it may not be perfect, but it's a huge advantage for sure. i typically play at least 1 league of current year players for 5-10 years or more. many names carryover for a few years so you only have to learn a few players each year and see whose stock has dropped/risen. |
07-24-2018, 01:57 AM | #12 | |
Banned
Join Date: Jun 2018
Posts: 1,728
Infractions: 0/2 (5)
|
Quote:
Another TCR God example when you trade a no name catcher with awful stats his entire career then 2 years later he is hitting 300 and 50 bombs with 90+ rbis. And is MVP 2 years running. |
|
07-24-2018, 03:59 PM | #13 |
Hall Of Famer
Join Date: Apr 2015
Posts: 7,167
|
i'm not a fan of TCR. i have it set to "20"
i can still see what you are speaking of, but probably not as often. correa, lindor, beer, bergman, brain fart... should be able to name more, and those are all old ones already in the league now. i guess i am not playing real mlb much anymore. vlad jr. used to be an IAFA. only the first class of those guys are real from what i know. |
07-25-2018, 02:00 PM | #14 | |
Bat Boy
Join Date: Jun 2018
Posts: 14
|
Quote:
If I understand you correctly, I would not want to look at the prospects true ratings in the Editor b/c that would be to me an unfair advantage. I’ve only played 2 modern sims but if I know the “true ratings” even with TCR and injury risk I’d be able to just take my chances with the cream of the crop like Kyle Wright every time. To each his own. Sent from my iPhone using Tapatalk |
|
07-25-2018, 05:34 PM | #15 | |
Hall Of Famer
Join Date: Sep 2007
Posts: 2,599
|
Quote:
__________________
You mock me, therefore I am My wife |
|
Bookmarks |
Thread Tools | |
|
|