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03-20-2018, 04:00 PM | #21 |
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Location: Pacific Northwest
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Lets hope it does!
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"It's a great day for a ballgame; let's play two." Ernie Banks |
03-20-2018, 06:37 PM | #22 |
Minors (Double A)
Join Date: Apr 2013
Posts: 104
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What happened to the option for all ratings based on AI Evaluations, not pure ratings? Has it been removed in 19?
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03-20-2018, 08:51 PM | #25 |
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Hotwheelz - for stats only for AI, I always use
0 67 22 11 Trading hard and favors prospects. This was suggested by The Wolf, and I've found it works well. |
03-20-2018, 09:55 PM | #26 | |
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Quote:
I would leave all of these at 1.000 if you’re using the default injury frequency |
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03-20-2018, 10:10 PM | #27 |
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That's what I have been using for awhile. Just curious if things might change with this years version. We shall see I guess lol.
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"It's a great day for a ballgame; let's play two." Ernie Banks |
03-20-2018, 10:56 PM | #28 |
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03-20-2018, 11:09 PM | #29 | |
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Location: Troy, Mo
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Quote:
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03-20-2018, 11:56 PM | #30 | |
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Join Date: Aug 2011
Posts: 385
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Quote:
Up until two years ago, I thought overall/potential ratings WERE all based on AI scouting. Maybe it's default this year? |
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03-21-2018, 05:57 AM | #31 |
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03-21-2018, 07:41 AM | #32 |
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Join Date: May 2016
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03-21-2018, 08:04 AM | #33 |
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it is removed, and the overall rating is based on both ratings and stats...which is why the default 65/20/10/5 is probably the right way to go.
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03-21-2018, 08:08 AM | #34 |
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I have done this for years...the only potential issue is that player's can get wrecked earlier than the maybe should, so in all honestly, the defaults are going to most likely yield the best results. OOTP 19 truly is good out of the box..The challenge mode has the most realistic defaults....which means the only real change, is putting trading at "hard".
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03-21-2018, 08:37 AM | #35 | |
Major Leagues
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Quote:
65/20/15/5 or |
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03-21-2018, 09:01 AM | #36 |
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Every year we have one of these threads, and every year I say the same thing... defaults.
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03-21-2018, 01:09 PM | #38 |
Minors (Single A)
Join Date: Jan 2015
Posts: 50
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I usually play with actual ratings hidden and only showing potential. I also use AI settings more weighted towards stats than ratings.
I’m thinking of switching to default AI settings. I’m not sure how these things work “under the hood”. Do you think the AI will have a massive advantage over me if I’m only seeing potential and they’re more weighted towards ratings? And out of curiosity, what was the change to the AI settings this year that’s been mentioned above? (Someone mentioned stats are now taken into account more?) Thanks! |
03-22-2018, 06:34 PM | #39 | |
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Quote:
Does this make sense to you? |
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03-24-2018, 12:09 AM | #40 |
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What aging and development modifiers would people recommend with Modern Injuries? Might just go default for everything else so I dont wait forever to start a save by second guessing every setting.
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