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Old 10-05-2014, 09:33 AM   #1
chucksabr
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1,000 Free Agents Rated at 1/1?

I am in a league in which I am taking over a slightly below average team with the worst farm system in the league. I also got dumped into the league at the end of July and missed the international FA signing period. I have a long road to hoe, but I have to start somewhere.

Right now, since the draft isn't until next June, I need to beat the free agent bushes for some talent to stock my system. There are about a thousand free agents out there with one star actual and potential ratings, to match the preponderance of lower level guys I got stuck with in my own system.

My question is: how can I efficiently approach evaluating this list of 1,000 guys versus the value of the guys in my system? They all kind of look alike at first blush, so I could use a tip on approach here.

Bonus question: I would like to download all the free agents to a file to look at all of them at once, but all my game is allowing me to do is to write report to disk one page at a time. There are over 40 pages of guys, so I don't want to have to replicate this 40 times to get an entire list.

I appreciate whatever help--thanks!
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Old 10-05-2014, 09:46 AM   #2
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Bonus question: I would like to download all the free agents to a file to look at all of them at once, but all my game is allowing me to do is to write report to disk one page at a time. There are over 40 pages of guys, so I don't want to have to replicate this 40 times to get an entire list.
Not 100% on this one. I think you can control this in preferences from the opening menu for the game.
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Old 10-05-2014, 09:47 AM   #3
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My question is: how can I efficiently approach evaluating this list of 1,000 guys versus the value of the guys in my system? They all kind of look alike at first blush, so I could use a tip on approach here.
What scale are you using for ratings/potentials?
Stats only?
Scouting on?
How many levels of minors?
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Old 10-05-2014, 09:49 AM   #4
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I'll address the latter first. There may not be a way around this due to the large number (I had to do 90 once). However, it is linked to how you show your lists. If you have the page display on then that is what gets used for the list. So switch to scroll display. There is a limit (size, memory, etc) where I think OOTP will always use the page format.


Happy coping and pasting!
As for how, the technique I use in reviewing the FA, is will they perform better in my park or system. So find what key attributes you want and filter there. Then see if they can be an improvement.
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Old 10-05-2014, 10:02 AM   #5
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What about exporting data to csv files?
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Old 10-05-2014, 12:49 PM   #6
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Bonus question: I would like to download all the free agents to a file to look at all of them at once, but all my game is allowing me to do is to write report to disk one page at a time. There are over 40 pages of guys, so I don't want to have to replicate this 40 times to get an entire list.
You can try filtering by age. I sign players 23 and under to develop (usually) and 25 and up to plug holes.
Try filtering by age and see if that takes you out of pages and into the list so you can export in one batch.
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Old 10-05-2014, 01:15 PM   #7
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Quote:
Originally Posted by chucksabr View Post
Bonus question: I would like to download all the free agents to a file to look at all of them at once, but all my game is allowing me to do is to write report to disk one page at a time. There are over 40 pages of guys, so I don't want to have to replicate this 40 times to get an entire list.
Just export your league's rosters, the fa's will also be in the exported file. Then change the file extension from .txt to .csv and open in excel/oo. You can then delete the non fa's from the file and just leave the fa's in the file and then you can sort them by individual ratings to your hearts content
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Old 10-05-2014, 05:54 PM   #8
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Well, if you've got thousands of guys and they're all ones, I'd start by eliminating all the guys who are not high on intelligence and work ethic. They're likely the only ones who are going to progress from there anyway. That ought to narrow the field quite a bit.
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Old 10-05-2014, 10:44 PM   #9
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Just export your league's rosters, the fa's will also be in the exported file. Then change the file extension from .txt to .csv and open in excel/oo. You can then delete the non fa's from the file and just leave the fa's in the file and then you can sort them by individual ratings to your hearts content
I'm in an online league which prevents us from looking at league setup, and that's the only way I know how to do it. Is there a way outside of league setup where I can do this?
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Old 10-06-2014, 12:04 AM   #10
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I'm in an online league which prevents us from looking at league setup, and that's the only way I know how to do it. Is there a way outside of league setup where I can do this?
Ah.

I don't think it can be done in an online league. I don't play online, so don't really know for sure, but I'm betting it's not possible.
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Old 10-06-2014, 01:17 PM   #11
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Ah.

I don't think it can be done in an online league. I don't play online, so don't really know for sure, but I'm betting it's not possible.
Yeah, i thought this would be the case. I did ask the league commissioner to download the CSV files for me, so I hope he will help me with this as well.
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Old 10-06-2014, 01:35 PM   #12
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Well, if you've got thousands of guys and they're all ones, I'd start by eliminating all the guys who are not high on intelligence and work ethic. They're likely the only ones who are going to progress from there anyway. That ought to narrow the field quite a bit.
To be clear, I think what you mean is that by eliminating the guy on the lower end of the intelligence and work ethic scale, the remaining guys are the ones who stand the best chance of progressing. Do I have that straight? Also, did you test for this, or are you saying this is basically common sense?
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Old 10-06-2014, 01:58 PM   #13
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To be clear, I think what you mean is that by eliminating the guy on the lower end of the intelligence and work ethic scale, the remaining guys are the ones who stand the best chance of progressing. Do I have that straight? Also, did you test for this, or are you saying this is basically common sense?
It's widely accepted that higher work ethic and intelligence and the desire to win give players a better chance to develop.

As for all those 1/1 guys, try changing your relative ratings settings. Guys who remain 1/1 when set to Class A are not likely to develop, but you should see some guys have their ratings jump when compared to Class A (or whatever level you choose), meaning that they'd be good or great players at Class A, and that'll help you differentiate between guys. This is a useful tool when the draft comes around, too.
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Old 10-06-2014, 04:55 PM   #14
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It's widely accepted that higher work ethic and intelligence and the desire to win give players a better chance to develop.
So it's received wisdom. OK.

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Originally Posted by BIG17EASY View Post
As for all those 1/1 guys, try changing your relative ratings settings. Guys who remain 1/1 when set to Class A are not likely to develop, but you should see some guys have their ratings jump when compared to Class A (or whatever level you choose), meaning that they'd be good or great players at Class A, and that'll help you differentiate between guys. This is a useful tool when the draft comes around, too.
I don't think this is available in 14, is it? Because that's what the game is being played in. If it is, where would I find it?
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Old 10-06-2014, 05:07 PM   #15
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So it's received wisdom. OK.



I don't think this is available in 14, is it? Because that's what the game is being played in. If it is, where would I find it?
It's not, sorry. Just assumed you were in 15 since this is the, ummm, boards for 15.
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Old 10-06-2014, 05:09 PM   #16
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It's not, sorry. Just assumed you were in 15 since this is the, ummm, boards for 15.
Yeah, but no one hangs out in the boards for 14 anymore.
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Old 10-06-2014, 05:14 PM   #17
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Yeah, but no one hangs out in the boards for 14 anymore.
No doubt. I couldn't care less if you post here about 14, just let us know you're specifically talking about 14 when you post.
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Old 10-06-2014, 06:09 PM   #18
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To be clear, I think what you mean is that by eliminating the guy on the lower end of the intelligence and work ethic scale, the remaining guys are the ones who stand the best chance of progressing. Do I have that straight? Also, did you test for this, or are you saying this is basically common sense?
Correct. Intelligence and work ethic increase the chance of developing.
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Old 10-07-2014, 03:44 AM   #19
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No doubt. I couldn't care less if you post here about 14, just let us know you're specifically talking about 14 when you post.
But then the board nazis will come and demand you post in the 14 board without even reading the post or offering help.
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Old 10-07-2014, 09:43 AM   #20
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But then the board nazis will come and demand you post in the 14 board without even reading the post or offering help.
Yeah, that will happen, and maybe that's what the mods want (which is up to them to decide). But it'll also save people time by making sure all suggestions are appropriate. Otherwise, it's the equivalent of a wild goose chase.
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