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09-06-2013, 11:47 PM | #21 | |
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09-07-2013, 02:06 PM | #22 |
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I think most RL teams would like this option as well. Way too many two-pitch guys never manage to learn that third pitch, and if the teams could just do something about it, imagine the possibilities!
Okay, end sarcasm. Players already CAN pick up that third pitch, it's just not guaranteed. MOST players end up in the bullpen IF they make the bigs at all. This is how reality works. This is how OOTP works. As currently constituted, it mirrors reality in such a way that the fun factor is improved, IMO. No need to change it. |
09-11-2013, 01:11 PM | #23 |
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15) Let us manually assign players to our International Complex. Sometimes those IFAs we sign in the offseason aren't even ready for Rookie ball yet.
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09-11-2013, 01:42 PM | #24 | ||
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The problem I have with this idea is what sort of success rate would you expect? If it's more than 10% maybe even 5% I think it would be unrealistic, producing a glut of SP. OOTP has to represent pitches as separate entities because of the game structure. In real life pitchers throw variations of the same pitch and have something off-speed to disrupt timing. The other part is physical effort and body type. See this comment by Curt Schilling. The thread is interesting but too short. Schilling later suggested two FB ratings for control and command. http://www.ootpdevelopments.com/boar...velopment.html Quote:
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09-11-2013, 02:47 PM | #25 | |
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09-27-2013, 12:39 AM | #26 |
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Another way to implement it would be from coaches. Pitching coaches could have a "teach pitch rating" and a rating for teaching/improving each type of pitch. It would look like the current coach or scout ratings system.
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09-27-2013, 06:48 AM | #27 | |
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It's amazing How you make your face just like a wall How you take your heart and turn it off How I turn my head and lose it all And it's unnerving How just one move puts me by myself There you go just trusting someone else Now I know I put us both through hell ~Matchbox 20, "Leave" Everyone knows it's spelled "TRAID", not trade |
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09-30-2013, 08:48 PM | #28 |
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16) Please have the players eligible for playoff rosters as one of the reports the game generates after the season ends. We don't require our GMs to own the game in our online league so it's hard for some of the playoff teams to know who is eligible and who isn't.
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10-01-2013, 05:20 AM | #29 | |
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+100000000000 God, how I'd love to have this feature.
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10-01-2013, 01:29 PM | #30 |
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10-09-2013, 10:14 PM | #31 |
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Another way an indexing service would be of use would be when you have to edit your league's playoffs schedules. We sim right along with MLB's schedule but when it comes to scheduling the playoff games, OOTP always starts all four division series on the same day. In real life, the two NL division series start the first day then the AL division series start on day 2, along with the second games in the NL division series. So, when I go back and edit the games to their correct days, OOTP doesn't associate those edited games with the divison series they're in anymore. Our second NLDS finished up today and I simmed ahead to Friday since there was no game Thursday, and the game acted like it was the offseason now. It started rescouting and retiring players. Somehow, the end of the postseason had moved up by three weeks, I'm assuming because the game thought the playoffs were over since I had to edit some games. The same thing happened last year as well. I believe an indexing service like one I mentioned in the first post of this thread could help alleviate these mistakes because it could help the game sync up its schedule with MLB's schedule. I don't know how hard that would be to code into the game but it would be a big help in these situations.
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10-10-2013, 12:54 AM | #32 | |
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For OOTP 15, I intend to propose customizable, dedicated post-season schedule files (just like how there are regular season schedule files). The user can then set up exactly how they want their playoff schedule to go and OOTP follows it. There are a quite few things to work out with such post-season schedule files, but it ought to be doable (and would combine with several other schedule-related improvements that could be made). |
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10-20-2013, 05:50 PM | #33 | |
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10-31-2013, 12:40 PM | #34 |
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17) When manually selecting winners of the regular season awards (Gold Gloves, MVPs, Cy YOungs, etc.), configure the selections so that, when we create a League Event for each award, the award will get announced on that day, not all awards all at once. Maybe I'm missing something, but whenever I manually select the award winners, the game makes me select all of them at one time and then announces all of them at the same time, rather than on the dates I have selected to have them announced.
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11-06-2013, 05:39 PM | #35 | |
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Please Add This To The Next Version
Yes.
Many years ago I played Diamond Mind on the internet for head to head games. We had many options to speed up play and each GM could stop play and make managerial moves. The opponent could not see choices made.........and each GM can take control of the mouse during head to head play. This option is long overdue. Quote:
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12-16-2013, 07:28 PM | #36 |
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18) Please add a drag-and-drop window to help with editing rosters, which would be helpful when going through free agents and assigning multiple free agents to one team. It would really ease the construction of custom teams instead of having to do an inaugural or fantasy draft.
I am currently going through rosters in my online league after updating them with the 2013 drafted amateurs in MLB and a lot of players who shouldn't have been free agents are for some reason. I've identified them all but it's a pain to have to reassign each of them individually rather than in groups. I tried doing it in Excel and other players ended up being dumped into free agency. It's been kind of maddening, to say the least. . . Last edited by OBSL Commish; 12-16-2013 at 07:34 PM. |
01-04-2014, 06:55 PM | #37 |
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19) When playing as a GM, let us sign contracts that list incentives for us to win, as in real life. We can still check the box that keeps us from getting fired, but at least have the owner give us a more detailed plan of objectives for each season. How well or often we achieve those objectives would determine our next contract or whether we get canned for not living up to the contract. Our performances could also add to or subtract from a "Reputation" rating that would be used by other teams when offering us contracts.
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01-10-2014, 12:36 PM | #38 |
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20) During the draft, it would be great if the "Scouting Director Recommendation" could be refined so you could ask the Scout to "Recommend Pitcher" or "Recommend Hitter" or even better (if more complicated) "Recommend Catcher" or "Recommend Reliever".
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01-10-2014, 02:09 PM | #39 |
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i like that. or even Top 3 recommendations...
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01-10-2014, 02:31 PM | #40 | |
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