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Old 01-20-2020, 10:07 AM   #101
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Quote:
Originally Posted by Markus Heinsohn View Post
We are a small team and right now, of course, or full attention is on OOTP 21. So it's no wonder it has taken some time for the dev team to look into it. But, all good now, problem is isolated, fixed, and a patch is coming ASAP
I've heard "we are a small team" so often from you whenever there's an issue, it's become a crutch, an excuse, a defense. Lot's of companies have small teams that don't use that as a reason they made a mistake.

Mistakes happen. I'm glad you have fixed this one, but having a small team can be true and also not an excuse for EVERYTHING!!!
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Old 01-20-2020, 10:11 AM   #102
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Originally Posted by Johnny93g View Post
I've heard "we are a small team" so often from you whenever there's an issue, it's become a crutch, an excuse, a defense. Lot's of companies have small teams that don't use that as a reason they made a mistake.

Mistakes happen. I'm glad you have fixed this one, but having a small team can be true and also not an excuse for EVERYTHING!!!
Huh?

It was a bug. One that apparently was around for almost 2 years and nobody noticed. Now it was noticed, and we fixed it as soon as we could. If we had more developers, we would have been able to fix it sooner. It's pure logic. Remember, we are knee-deep in OOTP 21 development at the moment.

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Old 01-20-2020, 11:21 AM   #103
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OK guys here you go:

https://forums.ootpdevelopments.com/...d.php?t=309670

Case closed

A note for online league commishes, this version is incompatible with previous ones (by design) so everybody needs to upgrade to this version. Also, please make sure you run the full re-scout function prior to releasing a new league file the first time after applying the update.

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Old 01-20-2020, 11:25 AM   #104
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Thanks all for your work in helping to track this down. Sorry for the problems.
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Old 01-20-2020, 11:29 AM   #105
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Thank you

Matt and Markus,

From me and my league, thank you for your attention to this. We are spoiled by a fantastic game you have developed. I know OOTP won't be around forever (but I hope it is) and your work on this project is appreciated. For such a complex and sophisticated game, it is unrealistic for us to expect it to be perfect right away.

THANK YOU!
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Old 01-20-2020, 12:31 PM   #106
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Thank you for fixing an issue BUT a little warning on the patch would have been nice since now everyone in online leagues need to pause and make sure everyone in their leagues are on the same version. What with Steam auto patching this becomes a bit of a job.


Again, I appreciate that the issue has been fixed especially so late in the cycle but a little thought to its rollout would have been appreciated.
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Old 01-20-2020, 12:48 PM   #107
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Clarification: the patch update says that it fixes "inaccurate" OSA scouting reports. Isn't the issue that OSA was too accurate?

Hope it's all working as intended now, thanks for the quick update.
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Old 01-20-2020, 01:19 PM   #108
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I guess the question I have now is what is the intended way that OSA should function? is it assumed that it is "normal" in terms of accuracy?
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Old 01-20-2020, 02:00 PM   #109
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We're looking into it

Edit: Got it. A patch will be released ASAP. Thanks for your patience.

that was incredibly quick. thank you.
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Old 01-20-2020, 02:01 PM   #110
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Originally Posted by AaD88 View Post
Matt and Markus,

From me and my league, thank you for your attention to this. We are spoiled by a fantastic game you have developed. I know OOTP won't be around forever (but I hope it is) and your work on this project is appreciated. For such a complex and sophisticated game, it is unrealistic for us to expect it to be perfect right away.

THANK YOU!

incredibly spoiled, well said.
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Old 01-20-2020, 02:24 PM   #111
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I've heard "we are a small team" so often from you whenever there's an issue, it's become a crutch, an excuse, a defense. Lot's of companies have small teams that don't use that as a reason they made a mistake.

Mistakes happen. I'm glad you have fixed this one, but having a small team can be true and also not an excuse for EVERYTHING!!!
Jesus Christ man.....
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Old 01-20-2020, 02:26 PM   #112
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incredibly spoiled, well said.
Extremely well said. The sad state of our society.
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Old 01-20-2020, 02:27 PM   #113
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Quote:
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Clarification: the patch update says that it fixes "inaccurate" OSA scouting reports. Isn't the issue that OSA was too accurate?

Hope it's all working as intended now, thanks for the quick update.
Well, inaccurate = not working as intended in this case. So yes, it's back to working the way it was meant to.
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Old 01-20-2020, 02:28 PM   #114
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Thank you! You guys are the best. I just decided I'm ordering OOTP 21 as soon as it's released.
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Old 01-20-2020, 02:37 PM   #115
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Originally Posted by byzeil View Post
Thank you for fixing an issue BUT a little warning on the patch would have been nice since now everyone in online leagues need to pause and make sure everyone in their leagues are on the same version. What with Steam auto patching this becomes a bit of a job.


Again, I appreciate that the issue has been fixed especially so late in the cycle but a little thought to its rollout would have been appreciated.
Nah dog, ASAP rollout was ideal. If a few of your members have a bad export oh well.
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Old 01-20-2020, 03:42 PM   #116
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Nah dog, ASAP rollout was ideal. If a few of your members have a bad export oh well.

ASAP is fine but with any rollout that changes something major a little warning should be given.


If it has just gotten broken sure but It has been broken for 2 versions so another day or 12 hours isn't going to kill anyone dog.
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Old 01-20-2020, 03:43 PM   #117
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Quote:
Originally Posted by Markus Heinsohn View Post
OK guys here you go:

https://forums.ootpdevelopments.com/...d.php?t=309670

Case closed

A note for online league commishes, this version is incompatible with previous ones (by design) so everybody needs to upgrade to this version. Also, please make sure you run the full re-scout function prior to releasing a new league file the first time after applying the update.
Do leagues that don't use scouts and use ONLY OSA need to 're scout'?

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Old 01-20-2020, 03:46 PM   #118
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Do leagues that don't use scouts and use ONLY OSA need to 're scout'?
It's best for anyone to run a full re-scout. It may not be necessary depending exactly on the options you have selected, but it's safer to force the rescouting.
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Old 01-20-2020, 03:53 PM   #119
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I've heard "we are a small team" so often from you whenever there's an issue, it's become a crutch, an excuse, a defense. Lot's of companies have small teams that don't use that as a reason they made a mistake.

Mistakes happen. I'm glad you have fixed this one, but having a small team can be true and also not an excuse for EVERYTHING!!!
imagine being this guy
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Old 01-20-2020, 04:15 PM   #120
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imagine being this guy
No thanks. I just canít imagine being this guy, in his world, for all to see. My imagination is simply not this obtuse.
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