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02-04-2014, 12:18 AM | #241 |
Hall Of Famer
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Location: The big smoke
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Is there a hover feature where the bars disappear when the cursor is on the picture?
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Cheers RichW If you’re looking for a good cause to donate money to please consider a Donation to Parkinson’s Canada. It may help me have a better future and if not me, someone else. Thanks. “Conservatism consists of exactly one proposition …There must be in-groups whom the law protects but does not bind, alongside out-groups whom the law binds but does not protect.” Frank Wilhoit |
02-04-2014, 12:50 AM | #242 |
All Star Reserve
Join Date: Apr 2013
Posts: 765
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Kind of a hybrid question/suggestion...
Taking a few concepts from HC09, I'd like to see a gameplay mechanic that necessitates playbook learning (once teams have unique playbooks), taught by OC's or DC's and the position coaches, each of which has ratings just like a hitting or pitching coach in OOTP. Isn't the code already there in OOTP? Better pitching coaches have a quantifiable impact on your pitching staff, so it's no stretch to think that, eventually, your team's coaches should have an equal impact on their players' playbook knowledge too. |
02-04-2014, 06:35 AM | #243 |
Bat Boy
Join Date: Apr 2012
Posts: 12
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This sounds fantastic! I've grown up with Football Manager/Champ Manager and love EHM and OOTP.
The match engine videos look great and very reminiscent of the early versions of the Football Manager 2d engine. Just a few questions regarding the match engine view. - Will the field graphics be customizable? - Any plans for future versions to go down the 3d route. More in line with the current FM engine than say Madden!! (obviously a ways in the future!) My other point of interest is the players attributes. This was the only thing I couldn't quite get my head around in OOTP. A players attributes are scouting opinions rather than actual attributes. I do prefer the more finite attributes in FM. - How are the player attributes handled in BTS? Like FM or OOTP? - Different attribute sets for the various player types? |
02-04-2014, 06:40 AM | #244 |
Lead Developer for BTS
Join Date: Nov 2013
Posts: 854
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- How are the player attributes handled in BTS? Like FM or OOTP?
OOTP more than FM. But not exactly like OOTP. - Different attribute sets for the various player types? All the players will have the same attributes, even a QB is going to have a punting attribute. It won't be very high though. |
02-04-2014, 07:19 AM | #245 |
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Join Date: Jun 2012
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Let's say its the last day of the regular season and they are 8 -1 pm game and 8-430 pm games. There are all kinds of games with playoff implications. If one-430 pm game would decide the AFC playoff match-ups, do we still have too play all the 1pm games first(or can we edit the start time schedule)?
Last edited by Orioles1966; 02-04-2014 at 07:20 AM. |
02-04-2014, 08:47 AM | #246 |
Lead Developer for BTS
Join Date: Nov 2013
Posts: 854
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You'll probably have to wait for the first fixtures to be complete like real life (except it will only take a few seconds and not hours )
I await your next obscure question! Last edited by Francis Cole; 02-04-2014 at 08:48 AM. |
02-04-2014, 09:26 AM | #247 |
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Location: Rockford
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I'm assuming it's possible to have real teams but fictional players?
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02-04-2014, 09:28 AM | #248 |
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02-04-2014, 10:07 AM | #249 | ||
Lead Developer for BTS
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Quote:
Quote:
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02-04-2014, 11:31 AM | #250 |
All Star Starter
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V1 won't have historical play. That will be added in a later version, along with other leagues and such.
Also, someone had mentioned Friday games. When's the last time an NFL game was played on a Friday? I'm sure it has happened, but it must have been decades ago. These days, you typically have a slate of Sunday games, with 2 Monday night games and 1 Sunday night game. Then you have the Thanksgiving Day games on a Thursday, and later in the season there are a few Thursday night games too. I recall there used to be some Saturday games late in the regular season, after college football ended its regular season, but I don't think that has happened in recent years -- Saturday games just happen during the playoffs. And then, yes, you have preseason games that happen on various days of the week, but, honestly, I barely pay attention to those since preseason records don't give you a good indication of how good or bad a team will be during the regular season. |
02-04-2014, 12:02 PM | #251 | |
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Quote:
15 USC Ch. 32: TELECASTING OF PROFESSIONAL SPORTS CONTESTS |
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02-04-2014, 12:15 PM | #252 | |
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Quote:
The CFL televised games on Saturdays from US cities(when they had teams in the USA). Last edited by Orioles1966; 02-04-2014 at 12:20 PM. |
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02-04-2014, 12:43 PM | #253 | |
Hall Of Famer
Join Date: Dec 2001
Location: Milwaukee, WI
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Quote:
The NFL has started on a Thursday night for a few seasons now and there is a Thursday night game every week through Week 15. There are three games on Thanksgiving. The game every Thursday night started in the 2012 season.
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02-04-2014, 01:27 PM | #254 | |
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Quote:
US law would be inapplicable to the CFL except in a very few instances. Plus the CFL season largely would fall out of the regulated window when NBC carried the CFL, so it is largely moot. |
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02-04-2014, 02:05 PM | #255 |
Minors (Single A)
Join Date: Mar 2002
Posts: 79
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Another thought about offensive line play...
It has often been said that the offensive lineman play better when they get experience together as a unit. Perhaps, though it sounds kind of daunting, there would be a way to code "cohesiveness" for lack of a better word. So that the offensive line gets a slight boost when playing together as a unit for multiple games. |
02-04-2014, 04:02 PM | #256 | |
Major Leagues
Join Date: Oct 2011
Location: Evergreen, CO
Posts: 322
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Quote:
It is indeed called cohesion in that game. |
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02-04-2014, 04:09 PM | #257 |
Major Leagues
Join Date: Oct 2011
Location: Evergreen, CO
Posts: 322
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Would player ratings be as specific as, say, separate ratings for the different techniques (e.g. "3 technique") for defensive linemen? That would be really cool.
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02-04-2014, 04:31 PM | #258 | |||
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Quote:
Dec. 25, 2009, Week 16, San Diego at Tennessee Oct. 21, 2005, Week 7, Kansas City at Miami Dec. 24, 2004, Week 16, Green Bay at Minnesota Dec. 24, 1999, Week 16, Dallas at New Orleans Dec. 31, 1993, Week 18, Minnesota at Washington Quote:
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NFL Regular Season Games Played by Day of the Week, 1995-2013 Year Tot Tu We Th Fr Sa Sun Mo -------------------------------------- 2013 256 0 0 17 0 0 222 17 2012 256 0 1 16 0 1 222 16 2011 256 0 0 10 0 14 215 17 2010 256 1 0 10 0 1 226 18 2009 256 0 0 9 1 1 228 17 2008 256 0 0 10 0 1 228 17 2007 256 0 0 8 0 3 228 17 2006 256 0 0 8 0 3 227 18 2005 256 0 0 3 1 18 217 17 2004 256 0 0 3 1 6 230 16 2003 256 0 0 3 0 6 231 16 2002 256 0 0 3 0 5 231 17 -------------------------------------- 2001 248 0 0 5 0 6 222 15 2000 248 0 0 4 0 5 222 17 1999 248 0 0 5 1 3 222 17 -------------------------------------- 1998 240 0 0 4 0 4 215 17 1997 240 0 0 4 0 4 214 18 1996 240 0 0 4 0 4 215 17 1995 240 0 0 5 0 7 211 17 13 games on Sat. Dec. 24, 2011 13 games on Sat. Dec. 24, 2005 The number of Thursday games has increased markedly over the last two seasons. In 2013, there was at least one Thursday game per week for the first 15 weeks of the season. Quote:
The point of all this is that BTS should be able to handle any regular season game scheduled from at least Thursday through Monday. The only thing an earlier in the week game does is compress the preparation time routine for the next game as compared to a 'normal' week. Last edited by Le Grande Orange; 02-04-2014 at 04:33 PM. |
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02-04-2014, 04:49 PM | #259 |
Minors (Single A)
Join Date: Mar 2002
Posts: 79
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Francis Cole, meet Le Grande Orange....
He has a schedule fetish. That's why we love him. |
02-04-2014, 05:00 PM | #260 |
Lead Developer for BTS
Join Date: Nov 2013
Posts: 854
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I'm starting to work out the areas that everyone is interested in, it's certainly "interesting"
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