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11-06-2011, 11:54 PM | #141 | |
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Quote:
You might need to change the ethnicities settings under the U.S. nation ID so that higher percentages come from your desired locations. The base total for the U.S. is 3000, and the U.S. modern ethnicity has a value of 2500 in the file, while Hispanic has a value of 420. All the rest have a value of just 2, meaning that there will be very few players of those ethnicities. So try dramatically lowering the proportion for Hispanic and increasing the Asian and Indian representation considerably. I can't guarantee that this will fix your problem, but it's my best suggestion. |
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11-07-2011, 10:08 AM | #142 |
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Charlie, thanks for the suggestion. But even after I set Hispanic to zero, and gave all the Latin countries non-existent programs this is how my quickly made one league test league produced players.
US 526 Dominican 60 Venezuela 49 Puerto Rico 31 Mexico 23 Cuba 15 Canada 9 Panama 8 Italy 4 South Korea 3 |
11-07-2011, 04:57 PM | #143 |
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Are you doing a historical fictional league or a contemporary one? And did you increase the representation from other countries whose baseball qualities you increased?
Based on your data, you may be right: nations of origin for players in American leagues may be hard coded. But this really goes against OOTP's tendencies over the years, which have been to allow total customization and not to hard code things like this. Sorry I can't be more helpful. Maybe I'll try to do some testing and see what I can figure out. Or maybe post your question in the general forum so it will get a lot more attention. Last edited by Charlie Hough; 11-07-2011 at 05:27 PM. |
11-08-2011, 01:26 PM | #144 | ||
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I was able to get some info from Markus. Here is what he said about nations of origin for players in U.S. leagues.
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Last edited by Charlie Hough; 11-08-2011 at 04:39 PM. |
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12-11-2011, 01:06 PM | #145 |
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New problem: Is there any way to make changes in the world_default.xml file that will be reflected in an established game?
I have a league where I want to make some changes to reflect geopolitical changes, so I edited the world_default.xml file. Those changes, however, were not reflected in the in-game list of nations or nation editor. I can, however, still make changes in the nation editor. To test whether my edits to the world_default file were to blame, I started a new league. The changes that I made in the world_default file all showed up in the nation list. So it seems that changes to the world_default file will be incorporated into a new game, but they won't be incorporated into an existing game. I also re-imported the name and ethnicity databases after making changes to the world_default file, but that didn't help. Is there any way to do something similar with the world_default file and "re-import" it? |
12-12-2011, 01:17 PM | #146 | |
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12-12-2011, 03:41 PM | #147 |
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Thanks, Andreas, for the response, but I just have to say: wow! The world_default.xml file is really screwed up. It certainly limits the usefulness of the file if no changes can be made to it once a game has been started.
I'll just reiterate that I think having all of this information in an xml file is a good idea. I'm disappointed, though, that it has been so fatally flawed in practice, and I can only hope that version 13 will fix all of these problems. |
01-05-2012, 08:55 PM | #148 | |
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01-06-2012, 03:13 AM | #149 | |
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I don't think it was. I've shelved my pan-Euro league for now, because having to set one single league nation creates all kinds of wonkiness (e.g. owners/coaches/managers being generated almost exclusively with league's nationality instead of teams' nationality).
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01-26-2012, 03:53 PM | #150 |
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nm
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5000+ Generic Logos Free for the Taking FREE: Uniforms and logos for 500+ teams spanning 1871-present Great Lakes League: 10 Conferences, 100 Teams Pre-OOTP 23 Custom Cap & Jersey Template v3.0 by Deft and NoPepper (with layers from other various artists) that I use: Caps, Jerseys Last edited by cephasjames; 01-26-2012 at 07:07 PM. |
06-26-2012, 12:12 AM | #152 | ||
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Any movement on the ability to make changes to the world.dat file either through editor or through importing the cities.csv file created via export? |
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06-26-2012, 12:37 AM | #153 |
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Ignore above post
Please ignore the above post. I dug a little more in the forums and found this thread..linking for others looking to edit current game data for cities.
http://www.ootpdevelopments.com/boar...ml#post3291653 |
09-06-2012, 05:03 PM | #155 | |
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I was scouring the forums looking for the answer to this very question.... will be really helpful for the time where I get to a point in history where Israelis might be playing baseball... |
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09-08-2012, 08:35 PM | #156 |
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Subscribed to thread.
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10-09-2013, 10:27 AM | #157 |
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Does anyone have good working World Default file that has the 50 United States listed as separate nations that would work in OOTP12, OOTP13, or OOTP14 and would be willing to share it with me?
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