Game and Shift Fatigue Labels..
Not sure if this is a bug (textual) but I am finding it really confusing. The legend says the Green Bar is "Game Fatigue" and the Blue Bar is "Shift Fatigue". Since the bars are measuring fatigue (as indicated), as the shift/game wears on, shouldn't the bars be growing/filling to indicate the accumulation of fatigue?
The way it is working now, bars depleting as fatigue accumulate, is the opposite of what one imagines. Fatigue is a bad thing and one imagines less of it (the bar) as a good thing.
I think if the legend says Game Energy and Shift Energy it would get rid of the confusion since the thing that is being depleted is the energy not the fatigue.
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