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09-12-2013, 09:35 PM | #81 |
Bat Boy
Join Date: Dec 2002
Location: Port Alberni, British Columbia, Canada
Posts: 18
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thanks, that is what I figured I should do Jeff, but when I pre0purchased game, I got no license # with it????? Have any suggestions?? I emailed the OOTP development help.Ed
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09-13-2013, 12:15 AM | #82 | |
Minors (Single A)
Join Date: Jan 2013
Posts: 79
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Quote:
Go to E-sellerate's support site and use your ID# and e-mail to get your purchase history, and there you should have your license key. If you don't remember your order ID#, you can get it back by requesting an order history. Last edited by Mafarfloune; 09-13-2013 at 12:16 AM. |
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09-13-2013, 12:28 AM | #83 |
Bat Boy
Join Date: Mar 2013
Posts: 4
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I'm curious about one thing: the LTIR structure.
Are the developers aware how the NHL LTIR works? The injured player's salary doesn't actually come off the books. It always stays on. I only ask because when I sim (and let the A.I. handle everything), I'm only unable to progress because of a crash or more commonly, my team salary is too low. Primarily because too many players are hurt and therefore the team is below the salary floor. It becomes difficult to fix this. NHL Salary Cap FAQ This is a pretty good explanation of how the LTIR works. Pardon me if the developers are already aware of it. I find most people aren't aware of this. |
09-13-2013, 11:31 PM | #84 |
All Star Starter
Join Date: May 2012
Location: Ontario/Canada
Posts: 1,906
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Home and Away performances for both team and player definitely need to be addressed. At the half way point of the NHL, my Rangers have the best road record in the league at 12-11-4 which is a bad road record. Every team and most players, also perform way better or at least better at home then the road.
In real NHL it is a lot more varied, as some teams and players play better on the road. Also, most players have not had their hidden attributes adjusted, as almost all of them are on 10.
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Last edited by yzerwing; 09-13-2013 at 11:32 PM. |
09-14-2013, 12:16 AM | #85 | |
Minors (Single A)
Join Date: May 2013
Posts: 67
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09-14-2013, 08:29 PM | #86 |
Minors (Double A)
Join Date: Mar 2013
Posts: 113
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Any news for oncoming patch?
1.03 appears to be a big progress, maybe the biggest leap forward at that point. It's just that if a patch is released, then I'll wait to start a dynasty, because obviously some things could be improved (moar fights!) And as the guy before me said -- the home/away split is just too big at the moment. |
09-15-2013, 11:15 AM | #87 | |
Hall Of Famer
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With out it the reg season would mean nothing?...................................Z |
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09-15-2013, 11:26 AM | #88 | |
Minors (Single A)
Join Date: May 2013
Posts: 67
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09-15-2013, 11:58 AM | #89 |
Hall Of Famer
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If it is changed the Reg season would mean nothing because in the playoffs being the Home team would mean nothing? I think half the fun is trying to pull out a upset on the road and getting upset when losing at home to a bad team. Just my opinion on how I enjoy playing the game.............................................. ....Z
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09-15-2013, 01:12 PM | #91 | |
Minors (Single A)
Join Date: May 2013
Posts: 67
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09-15-2013, 02:15 PM | #92 |
Hall Of Famer
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Don't be sorry, That is what options are for. People play and enjoy all games differently. Nothing to be sorry about. ..................................Z
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09-16-2013, 01:54 AM | #93 |
Minors (Double A)
Join Date: Apr 2011
Posts: 176
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im with you zorro on that one... its not impossible for a road team to win, they are getting wins, just not many, so like you said it adds a challenge to the regular season for playoff seeding. So im with you.. also like you said, options wouldn't be a bad thing either.
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09-16-2013, 05:27 AM | #94 |
All Star Starter
Join Date: May 2012
Location: Ontario/Canada
Posts: 1,906
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Sounds to me like Zorro and truebatman don't understand the complaint about home and road records. Home advantage has nothing to do with being the best home team, it is being the better team overall, both home and road.
In real life a good team, doesn't go 30-6-5 at home and 7-29-5 on the road, as an example. It is more even, and nowadays with the parity in the league it is even closer then it it used to be. Look at the stats of real life NHL, the top teams don't win less then half their games on the road. Check out this past seasons home and road records, most teams have close amounts of wins at home and road, with only a few exceptions. NHL
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Last edited by yzerwing; 09-16-2013 at 05:32 AM. |
09-16-2013, 09:06 AM | #95 | |
Minors (Single A)
Join Date: May 2013
Posts: 67
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09-16-2013, 11:58 AM | #96 | |
Hall Of Famer
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Last edited by Zorro; 09-16-2013 at 12:01 PM. |
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09-16-2013, 12:05 PM | #97 | |
Hall Of Famer
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dear one. lol............................................... .Z |
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09-16-2013, 12:23 PM | #98 | |
Minors (Single A)
Join Date: May 2013
Posts: 67
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It is not realistic to have the entire league lose on the road every time. If that is how you like to play your game that's fine but it's not realistic at all and should not be the default. If you look at the stats page linked above it is pretty clear. Frankly you don't really seem stable to me so that is why I didn't explain it to you. There is a difference between home ice advantage and every time being 6-28 on the road. |
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09-16-2013, 12:41 PM | #99 |
All Star Starter
Join Date: Aug 2002
Location: West Virginia
Posts: 1,064
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Gmerger, your point about home-ice advantage is completely correct, and is something that needs to be fixed in this next patch.
Your personal attack, however, was completely uncalled for. Take it elsewhere. Cripes. Last edited by Smetana; 09-16-2013 at 12:47 PM. |
09-16-2013, 12:58 PM | #100 | |
Hall Of Famer
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Home advantage has swung too far in the direction of the home team after being too little earlier, we'll adjust that." So that will be taken care of. I wish there was a option to adjust it to the players liking but I guess there are to few of us {People who like a Big Home Ice advantage in the game}around to make this option. But Jeff did say this was on the fix list...................................Z |
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