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Old 01-24-2015, 06:36 AM   #1
Hankyu Braves
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Problems when adding a league to a world

As anyone encountered the following problems before ?

I started a fictionnal league set in 1871 based on historical modifiers (financials, stats...). 8 teams, 42 game schedule, everything is fine.

However, strange things happen when I add a league (which is basically the carbon copy of the initial league, although the schedule is 56-game long) in 1873, be it via a template or via the league creation wizard.

The 2nd league's Pitching Ks output for 1873 is way off (about 10 times what it should be) while the other stats are in line with what should be expected. I don't encounter this problem with the 1st league which is using the same stats totals and similar modifiers. And it happens in subsequent years as well (even with a longer schedule).

While I was trying to find a way to correct this problem, I exported the stats. I found out that there are 12 phantom teams populating the save (they have a team ID, nothing else). Which I thought was rather odd. I have no idea where this comes from.
Did I stumble on yet another problem ?

I run into the same problems whether I create the initial league from scratch or start the game via a previous quick start.

Since I plan on adding 2 more leagues in the future, I'd like to be sure there's a fix or something I've being unknowingly doing wrong.

As an aside, is there a way to import back datas from csv files?

Thanks in advance for any help that may come my way.
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Old 01-24-2015, 09:18 PM   #2
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Did you check the modifiers upon league creation? They might have defaulted to modern times. Pitcher velocity for any newly created players might be in the 90's vs low 80's
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Old 01-26-2015, 06:20 AM   #3
Hankyu Braves
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I looked at the modifiers, but I didn't see anything odd there.

I'll try again.
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