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OOTP 15 - General Discussions Discuss the new 2014 version of Out of the Park Baseball here! |
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04-13-2014, 05:58 PM | #1 |
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Question re Road to Release #2 - Ryan Howard
I'm really not understanding something here.
In the "before" image, Ryan Howard had 48/48 contact, meaning that his current contact skills are rated 48, and that 48 is also his potential, so he has reached his potential. In the "after" image -- the new system whereby Howard is being compared to the rest of the players in this particular league -- he has 36/48 contact. I don't get it. I can see how his 36 current contact looks weaker, considering the contact skills around the league. But I cannot see how that can mean he now has room to grow. In the before image, he has reached his potential, in the after image he has not. It seems to me that whether you have reached your potential is a totally different issue than how you compare to other players. What am I missing here?
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Commish of Dog Days Baseball Commish Pennant Chase Baseball League (PCBL) Commish and Blue Jays GM Extra Innings Baseball Last edited by beorn; 04-13-2014 at 09:14 PM. Reason: proofreading errors |
04-13-2014, 06:03 PM | #2 |
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where is the road to release #2 info its not stickyed
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04-13-2014, 06:08 PM | #3 |
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04-13-2014, 06:10 PM | #4 |
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Emailed Newsletter is where he was getting that from.
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04-13-2014, 06:27 PM | #5 |
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Perhaps its because that feature only crunches a player's current ability relative to the league at that time and doesn't do the same for potential relative to the league?
If not...I'm not sure on first glance. |
04-13-2014, 06:54 PM | #6 |
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Edited: confusing to me too.
Last edited by BPS; 04-13-2014 at 07:09 PM. |
04-13-2014, 07:09 PM | #7 |
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Add me to the confused club lol
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04-13-2014, 07:19 PM | #8 |
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One story, not very plausible, is that while Howard has below average contact and has reached his potential, the average player has current contact numbers that exceed their potential. So while Howard might have (on an absolute scale) 48/48 contact, the ratings the average players has are 54/48.
Or, perhaps the means for contact remain the same (as we go from current to potential) but the standard deviation is smaller for current ratings than potential ratings. Alternatively, something isn't working correctly in the new rating system OR we're just not understanding what's going on. Or, I'm just dumb. Last edited by BPS; 04-13-2014 at 07:28 PM. |
04-13-2014, 07:29 PM | #9 |
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It didn't make sense to me either. The only thing that I can think of is potentials aren't recalculated, which could make things very confusing if you did recalculate relative to league. You could never trust any potentials because they would be on a different scale
Last edited by dward1; 04-13-2014 at 10:52 PM. |
04-13-2014, 07:51 PM | #10 |
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It seems to me that "potential" shouldn't exist in the second instance. Otherwise it is confusing.
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04-13-2014, 08:16 PM | #11 |
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Glad im not the only one confused by this...
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04-13-2014, 08:46 PM | #12 |
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I think it would help if Markus had used a fictional player and followed up by going into the editor to reveal the hidden ratings involved.
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04-13-2014, 09:34 PM | #13 |
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Maybe it's this?
The average major league hitter, lets say, hits .280/.350/.450 (I know it's WAY WAY WAY below this IRL) Lets say Ryan Howard hits .240/.335/.550 So relative to the league, he has 35 contact, 60 eye, and 75 power. The potential is what it would take to get him to .280?
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04-13-2014, 09:56 PM | #14 |
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Yeah, I don't get this at all. Hopefully we get some clarification on this one.
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04-13-2014, 10:25 PM | #15 |
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Maybe, but what about players who do have unrealised potential (think it's fair to say Howard isn't one of them)? Then you'd have to indicate their actual level, league average and future potential in the same graphic, which I don't think they'd do...
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04-13-2014, 10:59 PM | #16 |
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Looks like the potentials are actually the same in the before and after shot- with the exception of Avoid K's which bizarrely is different by one point. So- the current ratings are being adjusted based on the talent of the league, but the potentials are not- which strikes me as a strange way to design this feature. Would be much more helpful to know a player's current rating (relative to the talent of the league) in comparison to the player's potential rating (relative to the talent of the league).
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04-14-2014, 12:29 AM | #17 |
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I think I got it.
actuals/potential becomes recalculated ratings/league average the process makes sense, the nomenclature is sloppy ... at best
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04-14-2014, 12:31 AM | #18 |
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Submit that as a bug report, I guess. Potential ratings should be on the same scale as current ratings.
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04-14-2014, 12:42 AM | #19 | |
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Quote:
also, I don't think league average avoid K is 19 |
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04-14-2014, 01:10 AM | #20 |
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Also, if you recalculate players' ratings based on league average then presumably the league average is just whatever the midpoint on the scale is, no? So, 50 if you're using 1-100 (harder to say how it would handle scales with an even number of possible ratings like 2-8). Would there be any benefit to showing the absolute league average rating level for a skill if you're already recalculating that rating relative to league average? It would make sense to either overlay the absolute league average or recalculate relative to league average, but not both.
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