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09-26-2015, 09:18 AM | #41 |
Major Leagues
Join Date: Jul 2010
Posts: 440
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What is the date in the game when the expansion option is available?
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09-26-2015, 09:42 AM | #42 |
Hall Of Famer
Join Date: Oct 2002
Location: Fredericton, New Brunswick
Posts: 2,685
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09-26-2015, 10:15 AM | #43 |
Hall Of Famer
Join Date: Jul 2006
Posts: 3,520
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Any way to turn off Trade Deadline Date and have it all year and Trading in Drafts?
Retired Players in updated Rosters and in person BIO who they were drafted by to help me do Drafted by Teams.
__________________
Grrrrrrrrrrrrrrrrrrrrrrrrrrrrrr!!!! |
09-26-2015, 01:16 PM | #44 |
Minors (Double A)
Join Date: Dec 2012
Posts: 125
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09-26-2015, 01:22 PM | #45 |
Hall Of Famer
Join Date: Jun 2012
Posts: 2,869
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Question about AHL/ECHL expansion.
Are the schedules(that include expansion) realistic which minor league teams will play three games in three days? |
09-28-2015, 11:08 PM | #46 |
Minors (Single A)
Join Date: Sep 2013
Posts: 56
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So, when you create an expansion team in FHM2 you can't select players from the entry draft in your inaugural year?
I'm wondering why it was built this way?? Is there any chance this could be patched at some point? That is terribly unrealistic... |
09-28-2015, 11:32 PM | #47 |
FHM Producer
Join Date: Apr 2002
Location: Kelowna, BC
Posts: 16,623
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Yeah, I don't like it, either, but with the entry draft in June and the yearly changeover (and earliest possible expansion date) on July 1, that was the only way we could make it work. The alternatives are either moving the draft to July, which will really mess with roster management because it'll be in the middle of free agent season, or changing the date the new season begins to mid-June, before draft day. That's probably the long-term solution, but there's so much in the game tied to that July 1 date that it's going to be very ugly sorting it all out. Probably something we'll have to address in another year when we have months to shake it out in testing - if we tried doing it in a patch there's too much else that could break and not enough time to fix it all.
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09-29-2015, 06:55 AM | #48 | |
Minors (Double A)
Join Date: Aug 2013
Posts: 198
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Quote:
The obvious solution is on July 1st to expand the league for the following season. On July 1st 2015 you expand the league for the start of the 2016-2017 season. This would allow participation in the draft, and is actually pretty realistic as the expansion process takes years to go through. |
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09-29-2015, 08:56 AM | #49 |
Minors (Single A)
Join Date: Dec 2011
Posts: 75
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Is 36 the max number of teams that you can have in a fictional league, or is it the max number of teams that can be added through expansion? I actually tried starting a fictional league with 30 teams and I was actually able to get it up to 48 without any apparent problems. So could I actually take it up to 66 (30+36)?
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09-29-2015, 01:53 PM | #50 | |
Minors (Single A)
Join Date: Sep 2013
Posts: 56
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Quote:
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09-29-2015, 02:11 PM | #51 | |
Hall Of Famer
Join Date: Jun 2012
Posts: 2,869
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Quote:
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