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12-11-2019, 07:42 AM | #161 | |
All Star Reserve
Join Date: Apr 2010
Posts: 693
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Quote:
God yes, just the ability to scroll up and down through coaches when looking at coach profiles would be a massive improvement, much less making relationship/development ratings sortable |
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12-11-2019, 01:51 PM | #162 | |
Minors (Single A)
Join Date: Oct 2014
Posts: 57
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Quote:
To add to this, I'd like to know what my scout rated each player at the time (at the very least overall/potential). See what I or the AI was thinking at the time so I can compare it to now. Last edited by Hkim; 12-11-2019 at 01:53 PM. |
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12-11-2019, 08:38 PM | #163 |
Minors (Rookie Ball)
Join Date: Dec 2017
Posts: 29
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12-15-2019, 08:57 AM | #164 |
Minors (Triple A)
Join Date: Feb 2002
Location: Tallahassee, FL.
Posts: 224
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I would love to see improvements to audio play-by-play. It's very choppy right now and not in sync with the play on the field. I could remove the play-by-play box on the screen and give myself more screen real estate if this was improved.
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12-15-2019, 05:09 PM | #165 |
All Star Reserve
Join Date: Nov 2009
Location: Fort Worth, TX
Posts: 927
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The overall player development of the game needs to be overhauled. From scouting to actual development. I'm not sure how to best approach this yet, but I've been jotting down ideas as I go. Hopefully one of them can be fleshed out...
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12-15-2019, 08:48 PM | #166 |
Minors (Rookie Ball)
Join Date: Apr 2018
Location: Folsom, California
Posts: 37
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Improved animations
I love this game! While accuracy of performance in simulations is paramount, I would love to see further improvement in the simulations.
With free smartphone apps that provide simulations that are so lifelike, even down to the simulated players being easily recognizable, this is one area where OOTP seems to be lagging a bit. It would really add to the experience, and I'd be happy to pay a little more for a significant improvement there. With a "low res" option for those whose systems can't handle it. |
12-16-2019, 01:50 PM | #167 | |
Bat Boy
Join Date: Nov 2019
Posts: 10
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Quote:
Something that should take update is the Player delopment, because a system that is based on placing an amount and no difference is noticed that serves something or not, it is not very realistic should implement a system that handles costs and that you can see the evolution and the work of our players and prospects. As well as a staff that is responsible for teaching throwing types, reduce or increase stamina, good speed execution and defends. He decides in contact and power. based on the characteristics of our players. |
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12-16-2019, 06:11 PM | #168 |
Minors (Single A)
Join Date: Dec 2001
Posts: 75
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how about an easy way to import custom players?
i used to be able to import custom players/stats from a csv file then a few years ago it was blocked and historical ootb file which i couldn't tinker with.
so much customization in the game yet the the only one i want is an easy way to customize players...unless i missed it, no reason was given for the change. since u asking... |
12-16-2019, 06:43 PM | #169 |
All Star Starter
Join Date: Mar 2005
Location: Guarding The Line
Posts: 1,205
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Ability to see who the opposing mgr is warming up in the bullpen.
__________________
"...If you want to look ahead to the bottom of the ninth, the Mets will be sending up Buddy Harrelson, Jerry Buchek , and Don Bosch, we'll be right back after this word from Rheingold Beer" The late great Lindsey Nelson |
12-16-2019, 11:59 PM | #170 |
Minors (Rookie Ball)
Join Date: Apr 2018
Location: Folsom, California
Posts: 37
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12-17-2019, 01:18 PM | #171 |
Minors (Triple A)
Join Date: Jun 2016
Posts: 257
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Something I have mentioned in previous years that I would like to see is the number of POTG awards tracked in stats and each team pick a MVP at the end of the season based on the highest total of these (or could have other criteria if more desirable). Could also be chosen by player on player controlled teams
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Tigers only Featuring stars from the 60s, 70s, & 80s |
12-17-2019, 01:44 PM | #172 |
Minors (Rookie Ball)
Join Date: Apr 2013
Location: Louisiana
Posts: 47
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I would like to see a way that we can "train" stamina to pitchers so that someone like Dizzy Dean isn't stuck being a relief pitcher in the game because he started as one.
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12-21-2019, 05:34 PM | #173 | |
Bat Boy
Join Date: Apr 2017
Posts: 13
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Quote:
- Given the depth of the game, I'm surprised there still isn't an option to have a minor league camp as the pros do. - Would be nice to have the option to allow ties in spring games as they do in real life. |
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12-23-2019, 06:58 PM | #174 |
Banned
Join Date: Aug 2019
Location: Ban land in 3...2...
Posts: 2,943
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Be able to set the number of batters opening pitchers face.
I love to use piggyback starters with 2 pitchers facing 18 hitters each (usually 4-5 innings). If I could start an opener for 18 batters, then use a follower I wouldn't have to play out all of those games. |
12-24-2019, 01:17 PM | #175 | |
Minors (Double A)
Join Date: Sep 2014
Posts: 143
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Quote:
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12-27-2019, 03:46 PM | #176 |
Bat Boy
Join Date: Dec 2019
Posts: 14
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First time poster but I have played since 17 decided join discussion!
Small things have not seen mentioned in no order of importance. 1. I am color blind (Every possible combination lol) and under "player trade" it shows teams strengths and weakness. I absolutely have never been able to use this. I of course know my teams strengths weakness but when making trade no idea on other team. 2. When I expand my league or when I relocate a team and I "shop" a player the teams are no longer listed in alphabetical order. It's small thing but would make finding certain teams easier to find mostly in large leagues. Actually next is actually largest. I play my leagues under a lot of "home rules" i just prefer. AKA change everyone to DH. Roster size to 26. Add another arm to bullpen for everyone. etc etc I am sure everyone makes their own changes. It would be nice to be able to be able to make these changes, save it, and be able just to jump in a new game using these settings without going and manually changing them all upon every new game creation. It can take me 2/3 hours to get a league up and going. That's about it! As new poster just want to say thanks for the game and work you put in it. Over years got 4000 hours in so far! edit: bad grammar Last edited by Danovar; 12-27-2019 at 03:47 PM. |
01-02-2020, 08:53 AM | #177 |
Bat Boy
Join Date: Apr 2015
Location: Haarlem, Netherlands
Posts: 19
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The same thing I've wanted for the past 15 years: custom in-game calculations.
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01-02-2020, 03:57 PM | #178 |
Minors (Rookie Ball)
Join Date: Aug 2003
Posts: 45
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A few things off top of my head
1) More options for contracts/salary cap etc. The ability to have a franchise tag like they do in the NFL, or max contracts like the NBA. 2) The ability to easily set parameters for a schedule and have the AI set it up for you without having to go into an excel sheet and mess around with stuff. I would like to make a weekend only league but I don't want to spend hours working on an excel sheet 3) I just want feeder leagues to work better. |
01-04-2020, 02:02 PM | #179 |
All Star Reserve
Join Date: Apr 2010
Posts: 693
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I suppose it's a pretty good sign when so many of the requests seem to be for somewhat niche fictional settings (not to say those such requests are bad or useless or anything of the sort!)
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01-05-2020, 02:25 PM | #180 |
Minors (Rookie Ball)
Join Date: Aug 2003
Posts: 45
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The ability to not have to have a city name. So just have the Braves be the Braves instead of being the Atlanta Braves.
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