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Old 05-28-2011, 11:02 PM   #141
Chicagofan76
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how do i load my league?

I was trying OOTP 11 saved games EBL vs MLB.lg then what?
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Old 05-31-2011, 07:26 PM   #142
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You don't have to choose your league, just the saved games folder.
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Old 05-31-2011, 10:29 PM   #143
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You don't have to choose your league, just the saved games folder.
thanx someone helped me clear that up in another thread.
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Old 06-01-2011, 10:38 PM   #144
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Are you getting an error message chicagofan? Cause I can't seem to get past the point your at. I got it synched with my saved games folder but gives me this long winded error message when I try to load the save.
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Old 06-01-2011, 11:01 PM   #145
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Are you getting an error message chicagofan? Cause I can't seem to get past the point your at. I got it synched with my saved games folder but gives me this long winded error message when I try to load the save.
I've had no problem after i had it directed to the correct folder.
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Old 06-01-2011, 11:16 PM   #146
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I run windows 7 64 bit and get "Unhandled exception has occurred in your application. If you click continue the application will ignore this error and attempt to continue if you click quit the application will close immediately.

Could not find a part of the path 'C:\Users\Laptop\Documents\Out of the park Developement\OOTP Baseball 11\Saved_games\New Game\world.dat"

when i hit continue it gives me the options of all my games, but not the load button is greyed out and unusable.

nevermind I figured it out...

Last edited by steamboat2302; 06-01-2011 at 11:18 PM. Reason: fixed it
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Old 06-25-2011, 11:09 PM   #147
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I don't know if lighthousekeeper is still around, but if you are, is there any chance of getting this (my favorite OOTP mod) updated to work with OOTP12?
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Old 07-07-2011, 03:57 PM   #148
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i don't own ootp12. if someone is willing to buy me a copy of ootp12, i'll update the utility.
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Old 07-29-2011, 11:00 PM   #149
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would you add the ability to filter through leagues (different major leagues, international etc) ?

If yes, then i'd gladly make a donation and i'm sure others may as well.
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Old 10-24-2011, 07:54 PM   #150
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Thanks to cody8200, I am now working to update this utility to work with ootp12.

I'll keep people posted on any updates I find.

Thanks cody!
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Old 10-24-2011, 09:57 PM   #151
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Thanks to cody8200, I am now working to update this utility to work with ootp12.

I'll keep people posted on any updates I find.

Thanks cody!
Great news Lighthousekeeper - I love your utility!
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Old 11-09-2011, 05:57 PM   #152
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Given any thought to iOOTP? I'm really looking for something to just read the .dat files into something that makes sense. And then maybe, just maybe, restore some of the editing functionality of the Mac/PC versions of OOTP via some offline file manipulation.
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Old 11-13-2011, 09:33 AM   #153
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Given any thought to iOOTP? I'm really looking for something to just read the .dat files into something that makes sense. And then maybe, just maybe, restore some of the editing functionality of the Mac/PC versions of OOTP via some offline file manipulation.
i dont think that's going to happen - I don't own an iPhone or any apple products and don't think I ever will. Now if ootp eventually gets released on android or win mobile, then maybe.
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Old 11-13-2011, 09:35 AM   #154
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just a quick update on upgrading the tool to support ootp v12. i've got the bulk of players.dat and teams.dat decoded, but world.dat is giving me big problems as there have been big changes since v11.
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Old 11-14-2011, 12:43 AM   #155
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amazing utility
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Old 11-14-2011, 09:02 AM   #156
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i dont think that's going to happen - I don't own an iPhone or any apple products and don't think I ever will. Now if ootp eventually gets released on android or win mobile, then maybe.
Aren't the .dat files the same for both the Mac and PC versions? If so, would't it then follow logic that whatever .dat file structure they have for the iPad/iPod version would be carried forward to a future android version?

Sorry if those questions seem rhetorical. Feel free to correct me if I'm wrong.
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Old 11-26-2011, 08:32 PM   #157
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Aren't the .dat files the same for both the Mac and PC versions? If so, would't it then follow logic that whatever .dat file structure they have for the iPad/iPod version would be carried forward to a future android version?

Sorry if those questions seem rhetorical. Feel free to correct me if I'm wrong.
the dat files between pc and mac version of ootp 12 are probably the same, but i am assuming the dat files for ootp and iootp (mobile app) are different. i could be wrong. if they are the same, then it would work for iootp.
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Old 11-28-2011, 05:46 AM   #158
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the dat files between pc and mac version of ootp 12 are probably the same, but i am assuming the dat files for ootp and iootp (mobile app) are different. i could be wrong. if they are the same, then it would work for iootp.
Nope, they're not... They're the OOTPian equivalent of egg-eating in Lilliput and Blefescu - one's big-endian, the other's little-endian
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Old 11-29-2011, 10:54 AM   #159
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Nope, they're not... They're the OOTPian equivalent of egg-eating in Lilliput and Blefescu - one's big-endian, the other's little-endian
Are you saying that the Mac & PC .dat files are different or that the Mac/PC .dat file is different from the iOOTP .dat file?

Last edited by bullschuck; 11-29-2011 at 10:55 AM.
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Old 12-18-2011, 04:53 PM   #160
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just a quick update on upgrading the tool to support ootp v12. i've got the bulk of players.dat and teams.dat decoded, but world.dat is giving me big problems as there have been big changes since v11.
I am looking forward to this for version 12. One of my favorite mods when I played 11.
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