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01-30-2014, 07:45 PM | #61 | |
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Apples and Oranges again.
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01-31-2014, 06:29 AM | #62 |
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01-31-2014, 08:41 AM | #63 | ||
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By the way, I ran those six steps. Took under a minute.
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01-31-2014, 09:14 AM | #64 |
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The thing you are forgetting or ignoring Wolf, is that not everyone who plays OOTP has any interest in a multi-gaming platform.
That is liking saying a 10-seat passenger van is clearly BETTER than a two-seat roadster... even if you are a single person with no reason to need all those extra seats. Life doesn't work that way. Once again, I have not seen ANYONE say that Steam is a bad thing. People have just said it is not for them. You just seem to want to 'prove' them wrong, which is just ridiculous.
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01-31-2014, 09:26 AM | #65 | |
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01-31-2014, 09:31 AM | #66 |
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Someone could show wolf a red crayon and he'd argue it isn't red.
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01-31-2014, 02:14 PM | #67 | ||
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And your comparison was totally apples and oranges.
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01-31-2014, 02:18 PM | #68 | |
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Post #7 and #9, this thread. Numerous posts in other threads.
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01-31-2014, 02:19 PM | #69 | ||
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01-31-2014, 02:50 PM | #70 |
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Personally, I'm glad people have spoken both the pros and the cons of using Steam. For now, I think I will continue to buy directly from OOTP, but it's nice to know there are other options and I really like the sound of that Steam Key thingy. I'm excited about the football announcement, so maybe when I get up to playing a whole 2 games, Steam might be the way to go.
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01-31-2014, 02:57 PM | #71 | |
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01-31-2014, 03:04 PM | #72 | |
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Why I am a huge Steam supporter
Short Answer: It, or something like it, is the future of gaming Long Answer: The evolution of content distribution is a function of bandwidth. Prior to the proliferation of high-speed Internet, content was distributed as follows: Movies: overpriced DVDs, either purchased or rented from something like Blockbuster Music: overpriced CDs, purchased from a music store Books: purchased from a bookstore Games: CDs, purchased from a game store After high-speed Internet? Blockbuster and its equivalents have seen their business model destroyed by the Internet distribution model deployed by Netflix, Amazon Prime, etc. Even Redbox, who pioneered cheap movie DVD rentals, has begun moving to online sales and distribution. Music stores that made a living selling overpriced CDs, where customers paid a premium for a collection of mediocre songs so they could get the one or two songs they actually wanted, are another dying breed. People buy and receive their music off the Internet now via online sales and distribution. Bookstores are currently moving to online book sales and distribution. Barnes and Noble are leading the way for the brick and mortar crowd, and Amazon, the world's largest retailer, is trying hard to dominate the online book market. Game stores that make a living selling boxed games are another dying breed. More and more people buy and receive their games off the Internet now via online sales and distribution. Good Old Games, GamersGate, GreenMan Gaming, Humble Bundle and Bundlestars are all selling and distributing games digitally. And then there's Steam. Steam advertises, sells, distributes, and patches games quickly and easily online. It now sells and delivers content to over 70 million customers in many nations (about 40% each of Steam's users come from the U.S. and the E.U., but Brazil and Russia are gaining on them). Steam provides mod workshops, builds game communities and supports multiplayer play as much as possible. And it and Valve, its parent company, are very well thought of by gamers; The Guardian (UK) wrote that "Microsoft is something of a corporate hate figure among PC gamers, whereas Valve is regarded as somewhat akin to the second coming." Steam is becoming a marketplace where anyone can pitch games (via Greenlight), get them approved and suddenly be visible to over 70 million users. A small company can have a large piece of the very small pie they can get via self-marketing, or they can have that AND have a shot at as big of a piece of a monstrous pie they can get via marketing on Steam. Which are they going to choose? It's a no-brainer. Steam, or something like it, is the future of gaming.
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01-31-2014, 03:12 PM | #73 | |
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01-31-2014, 03:12 PM | #74 |
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While I still think you are in an argument that nobody else is having (as in, there is a difference between saying that Steam isn't for me and saying Steam is bad), that last post was very well put.
I switched from buying physical music to buying digital music some time ago. I eliminated cable tv in exchange for getting my tv via internet a little while ago. I have NOT switched to digital books, but I can see it coming in the future. The difference between those two things and computer gaming (of which I do very, very little, I will admit readily - OOTP and Poker... my other gaming is the face-to-face variety. - Latest favorites, Smash-Up and Tzolkin...), is that my BIGGEST reason for changing from CDs and when I WILL change from books is physical space. They just take up a lot of real estate in my life. OOTP takes up none, no matter where I choose to buy it.
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01-31-2014, 03:31 PM | #75 | |
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Rusty, I own a Kindle that fits in my coat pocket, weighs next to nothing, and carries a very large library. Plane ride? Kindle. Stuck at an airport or a doctor's office? Kindle. Taking a taxi or a subway? Kindle.
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01-31-2014, 03:32 PM | #76 | |
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And I carry well over 400 with me almost everywhere. The future is digital, and, surprise, the future is here.
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01-31-2014, 03:41 PM | #77 |
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but from what i read Steam still forces me to have a hard drive to save my games, which means from what i understand that i won't be able to play as i travel as the weight is too much on my back. or maybe i again misunderstand the service.
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01-31-2014, 05:41 PM | #78 |
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When it comes to studying for school, I agree. Staring at a digital screen for long periods of time strains your eyes and burns them out.
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01-31-2014, 08:16 PM | #79 |
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Well guys, We tried. Unfortunately we don't have Wolfys seal of approval. So steam exclusive it is. Stick a fork in it, it's done.
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01-31-2014, 09:01 PM | #80 | |
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