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11-04-2013, 11:22 AM | #41 |
Minors (Double A)
Join Date: Jan 2013
Posts: 129
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Developing D
As a follow up to my previous point about defensive development, I would like to see prospects develop defensively in the minors as well as offensively.
Further, I would like to be able to specify what position they should be playing. For instance, say I draft a shortstop who looks like he would do well at third but has never played there. I would like to change him to a third baseman and have him develop as one. I realize iOOTP cannot play or simulate minor league games, but something happens to players in the minors -- they develop offensively and get injured. Why not have them develop defensively? |
11-04-2013, 11:31 AM | #42 |
Minors (Double A)
Join Date: Jan 2013
Posts: 129
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Finding a trading partner
Further to my previous post about a "Trade for Player / Trade for Prospect" screen, it would be nice if I could populate my side of the trade screen with the prospects I'm willing to trade (say a catcher and a third baseman) and get a list of teams that have a weakness at those two positions.
This wouldn't be a massive new feature, but right now it takes me 45 taps to walk through the other 29 teams in my leave to look at their weaknesses and find a likely trade partner. This would speed up game play by eliminating a lot of wasted time. |
11-06-2013, 07:21 AM | #43 |
Major Leagues
Join Date: May 2011
Location: Mt. Dora, FL
Posts: 359
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airprint
Once again, I would love the ability to print the boxscores and rosters etc… This is once of the easiest things to do with Air Print but has never been taken seriously. thank you.
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11-08-2013, 07:35 PM | #44 | |
Minors (Triple A)
Join Date: Apr 2013
Posts: 252
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Quote:
Nolan Ryan, Steve Carlton, and Phil Niekro all have virtually no stamina when they're drafted in historical sims. I think that the concept of pitcher stamina in the game needs to expand. I'd like to see it in Player History when OSA scouts players to monitor pitcher stamina for one thing. I also think that if a reliever gets spot starts and throws a good amount of innings, his stamina should increase. I've seen plenty of pitchers' staminas fall off the face of the earth, but I've never seen a pitcher's stamina substantially increase. In general, it should be more likely that players drafted late or not drafted at all can end up becoming valuable. There's a fair enough possibility that high draft picks/prospects end up as busts, but it's very rare to have a guy drafted in the 5th round or undrafted become successful. At least, that's from my experience. |
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11-10-2013, 11:11 AM | #45 |
Minors (Double A)
Join Date: Jan 2013
Posts: 129
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League edits
I'd like more ability to edit my league once it's created. I spend many years with the Honolulu Odyssey and we played our home games at the "Los Angeles Grounds." I can change the name of my team; why can't I edit the name of the home field?
And for that matter, why can't I change the cities of the "World Baseball League" to Paris, London, Tokyo, etc.? Also, right now my Portland Fever are in the Central Division along with a west coast team and an east coast team. I should be able to fix what teams are in what division. |
11-10-2013, 07:20 PM | #46 |
Hall Of Famer
Join Date: Dec 2007
Posts: 3,635
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Add shop player around!
Also add trading difficuly levels. But shop player around is a must!!!
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11-17-2013, 09:03 AM | #47 |
Moderator
Join Date: May 2003
Location: Hamburg, Germany
Posts: 444
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AI suggesting the next human pick was available in one test version as an option, perhaps easy to reactivate...
YES to add "to 1st/ last page" of a players list. Minor flaw, Gold Gloves won are not in team news since one of the last patches. Please take a look into AI lineups. AI often uses a slow leadoff guy with mediocre hitting ratings. My last team always played a 11/2/8 CA as 1B with 5 Def over my 30HR/125RBI guy with 14/18/10 and Def 19 in AI-lines... Defenses sometimes are not using the players with the best ratings in the field, eg playing CF and RF at the vorher position with lesser Def ratings. |
11-19-2013, 04:40 PM | #48 | |
Minors (Single A)
Join Date: Apr 2013
Posts: 76
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Quote:
Yes! Yes! Yes! +1 Happened to me AGAIN today too. Ugh! |
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11-23-2013, 10:55 PM | #49 |
Hall Of Famer
Join Date: Dec 2007
Posts: 3,635
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Commish Mode.
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11-24-2013, 10:15 AM | #50 |
Bat Boy
Join Date: Nov 2013
Posts: 6
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Android
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11-30-2013, 11:14 PM | #51 |
Minors (Rookie Ball)
Join Date: Nov 2013
Posts: 25
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1. Make the filter/sorting choices stick until changed. When searching and then backing out, the filters reset, requiring you to go through the filters and sorting all over again. And allow us to go to a particular page in the player list.
Trading... 2 Make it possible to search on position (already there), plus one (or more depending on processing/memor cost) parameter, such as rating, salary, contract years, age (at least... Or at most...), and perhaps active roster vs minors. 3. Trade scouting. Sort teams based on team weakness (and slight or full weakness) so we know who to try to trade with. 4. player Shopping. Get rid of the trading block, and expand it into a place to shop players to gauge interest Player development 5. More appropriate draft info. one simple thing is to let us see who the AI wants to pick. Another would be to classify them according to D strength. For instance, I'm looking for a 1B in the draft. I dint see any good ones, but later, while searching by position "C" for a catcher, I find a guy rated at 4 as a catcher who is rated 7 as 1B! Why is this guy listed as a Catcher (and not a 1B)? This is frustrating, and happens not only in drafting, but in player listings when looking at trades too. 6. Better indicators of pitching development. The green arrow isn't working for pitchers if you bring them up during sept roster expansion and they pitch a game (especially a SP). Even if they do well, go 2-0 with a 1.8 ERA for example, They sit at 20/72 (using 80pt scale, 20 out of 80 actual, potential 72 of 80) and the arrow never appears even if you sit them in the minors for a couple of years. It's very difficult to develop stamina, so every SP ends up being rated Bullpen with a 3/10 stamina, then the CPU turns them into MR. You end up with 1-3 starters at 20/80 forever due to no clue to bring them up, and a big pile of mediocre MR, and have to go to the FA market to get your SPs. Or bring them up 20/72, the get hit and go mental and rating drops to 20/29 - toast. And a lot of the previous stuff too. Last edited by WACo; 11-30-2013 at 11:42 PM. Reason: Clarify examples. |
12-01-2013, 12:10 AM | #52 |
Minors (Rookie Ball)
Join Date: Nov 2013
Posts: 25
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For trades
Add the ability to add or remove cash from the trade. The AI already does this, why can't we?
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12-01-2013, 03:12 PM | #53 |
Bat Boy
Join Date: Dec 2013
Posts: 1
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add cash to trades, add draft picks to trades, make budgeting stricter, edit player option if it wont happen this yr? ummm more talented picks in later rounds, outside of relievers, once you get to the 3rd rd talent drops..thats it
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12-08-2013, 09:41 AM | #54 |
Bat Boy
Join Date: Dec 2013
Posts: 1
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Online Multiplayer - iPhone
Would be awesome to be able to play online leagues with friends from iPhone or iPad like the PC version is able to do now.
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12-09-2013, 04:13 PM | #55 |
Minors (Single A)
Join Date: Apr 2013
Posts: 76
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Trade and Draft Bug
Draft – Trade bug. The AI is allowed to trade recently drafted players. However, when I try, I get the following message (for the SAME player): “ABC” cannot be traded since he was drafted less than a year ago!” AI can trade him but I can’t!?! Last edited by Dr. Brian; 12-10-2013 at 08:06 AM. |
12-11-2013, 08:44 AM | #56 |
Minors (Single A)
Join Date: Apr 2013
Posts: 76
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MR to SP
How? Why is this not possible? Some of the greatest Starters in the HOF are nothing but MR in iOOTP.
I've kept a MR as a SP in the minors and brought him up, but nothing changes. |
12-15-2013, 04:31 PM | #57 |
Minors (Double A)
Join Date: Feb 2009
Posts: 165
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Cross platform compatibility
I want to be able to play the same game from my computer, iPad and iPhone. It seems like it would be fine if the iPhone/ipad didn't have as many options if I could go on my computer and edit all the detailed stuff. I would use my phone to just play the actual games or look up stats but at least I would have constant access to my own little baseball universe.
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12-21-2013, 03:15 PM | #58 |
Minors (Rookie Ball)
Join Date: Nov 2013
Posts: 25
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Saved games: make them standalone. So that I can recover from an error like a bad key press during the draft (somehow double hit the continue button which resulted in the AI taking a garbage 21/38 C my first round instead of the closer I wanted). That and it would be fun to be able to go back and replay a season to see if I can do better, in a fictional league, for instance. Also it would be fun when reloading to be able to switch teams in fictional leagues - say I built a killer team, and want to see if I can beat it with one of the competing rosters, or a friend and I set up a roster and play it seeing who can do better over a simulated season, reloading from the same save
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12-31-2013, 10:25 AM | #59 |
Major Leagues
Join Date: Apr 2012
Location: New Hamburg, Ontario, Canada
Posts: 323
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I realize that you have problems with providing a full minor league experience. But how about a much more restrictive, yet useful one?
Instead of full stats for minor league players, how about a simple rating associated with each player. Perhaps it could be a numerical one similar to that used for a single aspect of the player's abilities, some modification of the arrow currently used (for "you should bring this guy up"), or the hot/cold icon. But this rating should indicate how well the player is doing in the minors. This would be crucial if you have a player that was performing way below his abilities in the majors so you sent him down and you'd like to know if he's worked through his problems or if you have a youngster that you'd like to give a try in the majors but don't want him to get clobbered in his first experience. I feel that this would be marketable as a feature upgrade for iOOTP14. |
01-22-2014, 01:46 PM | #60 |
Minors (Rookie Ball)
Join Date: Oct 2012
Posts: 25
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Two suggestions
I have been asking about these updates for awhile:
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