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Old 10-21-2013, 05:14 PM   #21
sfnate
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  1. Career leaderboards
  2. Season summaries (ie, record of previous standings, award winners, stat leaders)
  3. Editable stadium names
  4. Fix the bug where doing a double switch results in the pitcher getting credited with playing a fielding position, the position player gets credited with appearing as a pitcher (look at some of your old box scores for examples of this annoying bug)

Would be great to be able to edit or create players, but I think the most critical enhancement has to do with being able to browse the historical league and player data. If the game itself can't handle the task, then an export feature would suffice.
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Old 10-23-2013, 08:47 PM   #22
Leefoo
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Some things I'd like to see

First and foremost, an editor. I actually had Willie McCovey on my team as a '43' Thirdbaseman! Not first, but 3rd!! This is just one of the more glaring examples (don't get me started on guys losing all of their fielding ratings.

Also tired of seeing real life starters become nothing more than middle relievers. I've even tried converting them to starters, to no avail.

Pitchers that are(ie) 20/74, rarely ever improve. I've drafted whole teams of these guys and watched them (for the most part) just fade away as miserable failures.

Stolen base percentages are horrible. I've documented this on this forum in other threads. Guys with career 80% plus sb pcts (think Lopes, etc) rarely get above 70% if even that high.

I would love to be able to draft cross era like the PC game.

Foo
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Old 10-24-2013, 11:09 AM   #23
magicspeedo
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Clear All button added to your lineup and depth charts.

Ability to sim more than a week at a time.

More diamonds in the rough in the drafts.

Better logic in upgrading historical players when simulating season to season. As it is, if a guy wasn't drafted high, he won't turn out to be much. Best example is Nolan Ryan. I've never been able to get him to turn into anything. Can't even get the guy into my starting rotation because his stamina sucks when you draft him.
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Old 10-25-2013, 09:32 AM   #24
Dr. Brian
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Fix the 163 game bug. I've gotten it twice in 5 season plays.

How about more historical stats? It'd be nice to look back on past seasons and see some form of stats.
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Old 10-26-2013, 10:21 AM   #25
ms2002
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I rarely play the desktop version anymore, so support for iOOTP is crucial for me. :/ Here would be my simple suggestions:
  • ANDROID VERSION! I'm hanging onto an old iPod Touch 4g only for iOOTP...Android support would be amazing as I'm sure at least half of the OOTP market doesn't have an Apple device.
  • Add simple filters: Right now, it's too hard to search for a type of player. If you're looking for a left-handed reliever with great stuff, it's not that easy. Want to seek out a young catcher with great defensive skills? It requires lots of searching. It would be great if we could at least add Batter/Pitcher Handedness and Age as filter options, that would be a huge step forward. Also, please make it possible to switch views (i.e. Batting 1 to Batting 2) without losing the current display of players. For example, if you sort a list of catchers by age and then switch the view to Position skills, the list will re-sort. This would be a HUGE tweak.
  • Add a pending contract offers screen: There's no way to currently track contract offers. To go along with this, there should also be the ability to pull back an offer made.
  • Remove type A & B draft pick compensation and add the qualifying offer: Or at least add the option. This could simply be an option on the player's negotiation screen.
  • WAR, please! Because of iOOTP, I've figured out how to calculate rudimentary WAR based on OPS+, ZR, SB/CS, and position. While this is a fun brain exercise (half-joking), it would be fantastic if we could just add a simple version. There are plenty of useless stats that could be replaced or an extra stats screen could be added.
  • Add 'Team Focus' to team list on trading screen: When selecting a team to trade with, it would be very helpful if we could see which teams are in 'Win Now' or 'Rebuilding' modes like we can in the desktop version.
  • Add support for international leagues: Can we choose the nation of the teams and players in our fictional leagues? I believe all of the data should be already there anyway.
  • Player development emails Can we receive player development emails for our team just like in the desktop version?
  • Storylines? Would this be too much for mobile devices to support?
  • Simple minor league stats: I know this has been discussed before and is a long-shot, but this could be achieved even if games aren't simulated. Just simulate the numbers based on the player ability (with a little luck thrown in). To go along with this, the user should have the ability to select which level the player should 'play' at: AAA, AA, A, or Rookie.
  • Historical Leagues-Automatically add rookies to appropriate teams: I like that rookies are now added to the draft class, but I'd like to see the option to auto-assign rookies to the real-life teams.

Last edited by ms2002; 10-26-2013 at 10:28 AM.
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Old 10-26-2013, 08:44 PM   #26
RQIII
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Career and single season records - when playing a single league for 15+ years it would be cool to look back at stats like these, especially as a statistics nut myself

Less selective HOF - also when a league lasts for 15+ years some rather mediocre players (ie. 200-200 W-L, 3.50 ERA pitchers) are selected to the Hall of Fame and really bog it down. Have a less selective system or the ability for the players to select HOF inductees from a generated list

Player editing - batting/pitching/fielding ratings and personal info. One league I created is based on national teams and it would be cool if all the players on the American or Japanese team were American or Japanese

Rotational issue - maybe this is only me, and it is not too annoying, but when playing on the iPad, the screen sticks in one spot and turning the device upside down causes the four finger swiping to get all funky, like the iPad is in one direction, and the game is in another

Anyway, this series has by far been my favorite on a mobile device, and I'm sure any changes from iOOTP 13 will be welcoming
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Old 10-28-2013, 12:13 PM   #27
ricealum
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Quote:
Originally Posted by Miker G View Post
- players that get traded should be put on the trade block before the move
Huh ???? WTF for?
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Old 10-28-2013, 01:53 PM   #28
ricealum
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Originally Posted by IAmC View Post
  • When bringing in a pinch hitter or pinch runner during a game, you can never be sure that the player that you are taking OUT of the game is the correct one, since your finger might have selected the player above or below the one you want. One of the worst situations that I've experienced with this is thinking that I was bringing in Cecil Fielder to pinch hit but instead having him pinch run
I agree 100% -- a simple "Are you sure" dialog would be sufficient for this. Are you sure you want to replace Player X with Player Y? OK/Cancel

Quote:
Originally Posted by IAmC View Post
  • Although I am very impressed about the vast variety of play-by-play verbiage, the two things that are noticeably missing are anything about the team batting around in an inning and a pitcher striking out the side in an inning.
I agree, that would be fun. Along those lines, here are some scenarios that have happened to me and generated no mention at all in the next day's news:

- player reached base in all 6 plate appearances, all walks.
- player had 7+ RBI.
- player his two grand slams.
- team scored 20+ runs.
- game went 18+ innings.

I propose that more things like the above merit news articles such as the 3 HR and 5 hit news stories.

Quote:
Originally Posted by IAmC View Post
  • In the Standings screen, I'd love to see info about winning/losing streaks and Last 10. I realize that there might not be enough horizontal space but it would be nice if this was implemented in some way (Expanded Standings screen?).
This already exists in the iPad version, so I think it is a screen size issue.

Quote:
Originally Posted by IAmC View Post
  • In the League Leaders section, it would be nice to see more than the top 3 in each category (perhaps by touching the category heading to bring up a longer list?).
This would make trading for impact players a lot easier, e.g. if I'm looking for a power bat I could look for the top ten players by slugging percentage. (You can also do this by looking at Active Players, Batting Stats view, and sorting by SLG or OPS, but then you have to do some extra work, since the list is often dominated by players with a statistically insignificant number of plate appearances, like a relief pitcher who happens to double in his only AB all season.

Of course, doing this will show you the full list of major league HR leaders (or any other stat) but would not help if you care which league they're in.

Quote:
Originally Posted by IAmC View Post
  • If you enter the Active Player List, it should be at the first page, not at the page you were last at. The chances of you entering that list for the same reason as last time would be fairly low.
Hmmmm, I actually find this behavior you're complaining about useful, as it makes it easier to go back where I left off as I was looking for a player to acquire. As a compromise, I suggest adding a "Return to Top of List" button -- e.g. the < button takes you to the previous page and the << button takes you to the first page.

Quote:
Originally Posted by IAmC View Post
  • In the Amateur Draft, it would be good if you could get a recommendation from your scouting staff without having to actually draft that player.
YES! Something in between no guidance at all and giving complete control to the AI. I often find the draft to be a complete crapshoot and if the AI knows a trick I don't I'll consider my staff's suggestions.
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Old 10-28-2013, 02:01 PM   #29
ricealum
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Originally Posted by Panchobamba View Post
How about adding in a "late inning defensive replacement" possibility either in team strategy or in depth chart?
+1 to this suggestion! I used to carry a great defensive CF and SS who could cover every position late in games, but stopped because the only way to insure they were used in their intended roles was to manually manage each game. This feature might make it worth carrying a defensive specialist again.
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Old 10-28-2013, 02:13 PM   #30
ricealum
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Quote:
Originally Posted by sfnate View Post
Would be great to be able to edit or create players
This has to be the #1 most requested feature I have seen since I've been on here. It was hinted once that it was being worked on. A separate app to edit the league and players would be fine (even at additional cost, IMO).
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Old 10-28-2013, 02:22 PM   #31
ricealum
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Quote:
Originally Posted by ms2002 View Post
  • Add simple filters: Right now, it's too hard to search for a type of player. If you're looking for a left-handed reliever with great stuff, it's not that easy. Want to seek out a young catcher with great defensive skills? It requires lots of searching.
+1 for this suggestion. It's something I have asked about before. Yes, I have spent hours methodically looking through all infielders looking for someone who can play decent D at third base, pinch hit left handed, and not complain about being a bench player.

Quote:
Originally Posted by ms2002 View Post
  • Add 'Team Focus' to team list on trading screen: When selecting a team to trade with, it would be very helpful if we could see which teams are in 'Win Now' or 'Rebuilding' modes like we can in the desktop version.
Very interesting, and something I had once thought of in passing -- why is a hopelessly out of contention team unwilling to move a player for prospects? You sometimes see real teams have a "fire sale" in order to rebuild, but all teams in iOOTP are always in play for today mode.
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Old 10-28-2013, 02:56 PM   #32
ricealum
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My suggestions for new feaures that have not already been listed above:

1. A "shopping cart" so when I ask about a player and am told they are untouchable, or have been in the league <1 year, or whatever, I can add that player to my shopping cart and be notified when they are available (after next year's draft, they are put on the trade block, etc.)

2. A full cumulative box score for the playoffs that is viewable for your team and your opponent between games and is saved for the champions and viewable in the "Past Champions" screen.

3. Career playoff stats for players so I can weed out the chokers without relying on my faulty memory.

4. Change the player development model so that players' defense develops faster than their offense. The reverse seems to be true now.

5. Ability to categorize players as "top of the order," "Middle of the lineup," "defensive whiz," etc. This would make it easier to find the player I want for a certain situation, but if done properly would allow me to set certain reserves as top of the order hitters so when my usual lead off hitter is sitting, the dopey AI will stop putting my slug footed catcher in the lead off spot!!

6. Fix the "Hot/Cold" setting so that (a) a player does not stay hot after six weeks on the DL and (b) can get over a cold streak in the minors. It's pretty common to see a struggling player sent to the minors to "work on his mechanics" and later come back to the majors hitting or pitching better. I realize iOOTP cannot realistically simulate playing the minors due to memory constraints, but having a hot or cold streak expire after, say, two weeks in the minors should be possible.

7. A "Trade for Player" screen that shows only active players that were drafted more than a year ago. Either add the option to only show players on a minor league contract or add a second "Trade for Prospect" screen that only shows available players without a salary.
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Old 10-28-2013, 10:13 PM   #33
IAmC
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Quote:
Originally Posted by ms2002 View Post
I rarely play the desktop version anymore, so support for iOOTP is crucial for me. :/ Here would be my simple suggestions:

  • Add simple filters: Right now, it's too hard to search for a type of player. If you're looking for a left-handed reliever with great stuff, it's not that easy. Want to seek out a young catcher with great defensive skills? It requires lots of searching. It would be great if we could at least add Batter/Pitcher Handedness and Age as filter options, that would be a huge step forward. Also, please make it possible to switch views (i.e. Batting 1 to Batting 2) without losing the current display of players. For example, if you sort a list of catchers by age and then switch the view to Position skills, the list will re-sort. This would be a HUGE tweak.
  • Add a pending contract offers screen: There's no way to currently track contract offers. To go along with this, there should also be the ability to pull back an offer made.
  • ...
  • Add 'Team Focus' to team list on trading screen: When selecting a team to trade with, it would be very helpful if we could see which teams are in 'Win Now' or 'Rebuilding' modes like we can in the desktop version.
Yes to all of the above. I would only add Team Focus if it is actually a factor in the trading AI, though. And the trading screen already takes up the entire screen (for the iPhone anyway) so any such indication should likely be done through color or a tiny indicator. Having to scroll the screen is not OK.

Maybe the pending offers screen can be an Action off the Free Agents page or the Front Office page.
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Old 10-28-2013, 10:18 PM   #34
IAmC
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Quote:
Originally Posted by ricealum View Post
...

6. Fix the "Hot/Cold" setting so that (a) a player does not stay hot after six weeks on the DL and (b) can get over a cold streak in the minors. It's pretty common to see a struggling player sent to the minors to "work on his mechanics" and later come back to the majors hitting or pitching better. I realize iOOTP cannot realistically simulate playing the minors due to memory constraints, but having a hot or cold streak expire after, say, two weeks in the minors should be possible.
Yes, this. I would, however, not make it automatic that the cold streak gets cured by the minors. It might be the case that they simply have a problem that can't be simply resolved. But, if that's the case, their ability numbers should be affected visibly.
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Old 10-28-2013, 10:27 PM   #35
IAmC
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Originally Posted by Miker G View Post
- add picks (and money by human GM) to the trades

- add the shop a player feature.
Many of the suggestions that I and others have made have been tweaks or bug fixes, which doesn't really help with marketing a new version that the developers want us to pay for. But one area that can be vastly improved and used in their marketing is the trading mechanics. Not only can the above be added (and other trading suggestions already made) but also the ability to see who needs what positions on one screen WITH clickable links (so you can EASILY go directly to each team that needs third basemen).

Dear Mr. Developers, please revamp the trading system by trying to think about how EASY you can make it for us to go from "hey, I'd like to make a trade" to "trade completed" (e.g. minimize number of clicks/taps, reduce how much the user needs to remember between screens, etc.). And make sure that it is so. Then tell us that it's new and improved in iOOTP 2014.
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Old 10-28-2013, 11:03 PM   #36
KingxX
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Would anyone else like to see trade value for players being traded? The perfect example for this would be NHL 14 Be a GM mode. I'm not sure if trade value is in OOTP or not.

It would be great to see just how much a players value is rather than guessing what his value might be.
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Old 10-29-2013, 12:44 PM   #37
IAmC
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Another bug

Here's another bug that hopefully would be easy to eliminate (although it won't help you sell iOOTP 2014).

Scenario: you exit the game while in the middle of playing a game against an opponent. Hours later, you reenter the game. You end up at the Manager Home screen after selecting Continue Game.
Bug: If you don't notice that the middle bottom button says "Resume" vs. "Play", you might not realize that you are in the middle of playing a game against an opponent. You then have the ability to change your roster inadvertently (or intentionally). This would be most serious if you trade a player away when he is currently in your lineup.
Solution: Disable the ability to make roster changes while playing a game. However, DON'T do this unless you also add the functionality of being able to see complete player ratings (e.g. L/R breakdown) inside a game as this is a very awkward but possible-in-desperation workaround.
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Old 11-01-2013, 03:53 AM   #38
Miker G
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Two more bugs to be fixed....

- if a SP is suspended, leaving his spot open, you can manually pick him to pitch the game.

- AI teams put injured players on the 60day DL. Human GM can only select DL with automatic 15days. Problem with this are the service days counting for longer injured youngsters on the 15day DL.

And a minor thing, suspensions are always a day too short, bc. before continuing to next day, one day of the suspension is always served...

Teamoverview: if the human team is in 1st place, itīll be nice to add something like "tied for 1st place" or "up by 2 games". I know that MLB does not use this, but for quick sims itīll help a lot to avoid always opening the standings view.
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Old 11-01-2013, 04:59 PM   #39
IAmC
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Teamoverview: if the human team is in 1st place, itīll be nice to add something like "tied for 1st place" or "up by 2 games". I know that MLB does not use this, but for quick sims itīll help a lot to avoid always opening the standings view.
Agreed. For that matter, if your team is tied for any position, it would be better if it said "Position: 3rd place (tied)" if your team is tied in the standings, percentage-wise.
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Old 11-01-2013, 05:04 PM   #40
IAmC
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Consolidating UI elements

If you need room in the UI for extra features, you can remove the extra access points to News. There is no reason to have anything except the tiny mail icon at the top (with the little number that indicates the unread ones).

In addition, "Hall of Fame" and "Past Champions" can be merged into one item called "History" to fit more items on the main League screen. Then you can put more Historically-related items on the History screen.
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